| Username | VideoJockey |
| Real Name | Steve |
| Rank | Advanced Member |
| Joined | August 1, 2004 |
| Gender | Male |
| Age | 23 |
| Location | Stewartstown, PA, United States |
| Last Visit | May 13, 2008 |
| Post Count | 118 |
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| Quote |
Originally posted by Nerf09
Originally posted by eric_w66You all lack imagination. ALL OF YOU!
If you could fly the best ships from day 1, there wouldn't be much to call it a MMO.... that'd be more of a FPS type of game with no progression.
Every MMORPG is a "level" based game, even Eve. Eve's is based on time spent learning skills, but it still equates to "levels". New pilots in eve can't fly battlecruisers on day 1.
A vigorous PvP unrestricted environment could happen, without ganking, without grinding, without all the other nonsense that plagues othergames, but you all lack imagination to do it. You are all stuck on the old Everquest model and you will never get out of it.
What you describe has already been done. It was called Planetside. I don't want JGE to become that. I want it to be a game where you earn things and feel a sense of accomplishment, not a game where you log in, pick out whatever you want to fly, get blown up, and shrug and walk away. The driving force behind MMO's is the sense of accomplishment and fear of losing that accomplishment. Without an emotional investment, there's no excitement. No fun. And don't bother singing the merits of beating other players; only insecure people need that kind of stimulation.
I would think so. You'll also need the expansion and a $20 entry fee. From the official rules:
To participate, you must:
I have not been able to load worldofwarcraft.com or log in all day. The client loader can't even bring up the news page. Anyone know anything? I had specifically penciled in play time this afternoon :(
It took me 5 months of casual play to make it to 70, and I did not encounter a single game-stopping or time-wasting bug. It is way more polished than any of the dozen other MMO's I've played... though I started playing WoW more than 2 years after release.
Edit: just remembered the vanish "bug" which Blizzard says is working as intended. So 1 in 5 months.
Originally posted by redriver
Originally posted by Antarious
I think the worst idea is to base an MMO.. on a well known IP. You are going to piss off a lot of people no matter what you do...
it worked for W0W.. I think it comes down to implementation.. the ppl in charge of SWG development who called the shots didn't have the vision and failed to hold course.
To be fair, Warcraft didn't have nearly the fanbase that Star Wars does. I hadn't even heard of the game until the third one was released, and I didn't find it much different than the other 4 dozen RTS games available at the time. WoW is probably a bastardization of Warcraft, but I don't think anyone cares because it is an enjoyable game that doesn't need the Warcraft feel to draw in players.
Would you rather see a game release pushed back a year or have the game release witha few bugs that will be fixed?