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Profile: Vhaln
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UsernameVhaln
Rank: 4/100Rank: 4/100Rank: 4/100Rank: 4/100Rank: 4/100
Real Name 
RankNovice Member
JoinedJuly 7, 2005
GenderMale
Age33
LocationMinneapolis, MN, United States
Last VisitAugust 10, 2008
Post Count591
Biography

Nothing wrong with requiring some repetitive grind to progress, but FFS...

Make it plausible! What''s my character''s motivation? Fighting for a cause, in a war, trying to survive, etc, or just killing everything for no logical reason?

Make alternative approaches to progress. e.g. variations of combat, crafting, exploration, and social mechanics. Not just mobs to kill all day long.

Don''t make levelling the entire point of the game. Do these characters exist just to level, or is that more of a side effect to participating in the gameworld, persuing other goals?

 
Quote

Love the MMORPG concept, but sick to death of M.M.O. Repetitive Pointless Grinds..

 

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    • Jumpgate Evolution: Exclusive Screenshot
    • Originally posted by Shohadaku

      One screenshot is news?

      This isn't even close to EVE's visuals.

      Needs more style.  Usually I blame skinners first, but in this case, it looks to me like their modellers aren't very creative.

    • Posted: 4/25/08 1:35 AM
      General Discussion

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