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Profile: Veingloria
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UsernameVeingloria
Rank: 42/100Rank: 42/100Rank: 42/100Rank: 42/100Rank: 42/100
Real NameSarah Einstein
RankAdvanced Member
JoinedAugust 6, 2004
GenderMale
Age42
LocationMorgantown, WV, United States
Last VisitJuly 6, 2008
Post Count44
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    • But You Can't Get There From Here!
    • Thanks!

      I, too, don't want everything mapped out in advance for me... or, at least, that wouldn't be my first choice.  But I would like to be able to find those things I have already visited and, you know, my way home. 

      The idea of a minimal map is one of those design issues that I think touches on the issue of "what do female gamers want/need?"  While there are just exceptions upon exceptions to this, statistically women have a much harder time with spatial relations than men do.  (And I am SO not an exception.)  I love games that only let me see places on a map AFTER I've found them on my own.  But a game that never adds any detail will, sadly, have me hitting the same damned wall over and over again... because I just won't be able to remember where it was in relation to other points in the game landscape.

      This is also why my husband has sewn "if found, please return to..." tags in all my clothes, btw.

    • Posted: 7/06/08 5:39 PM
      Vanguard: Saga of Heroes
    • Vanguard throws original class design out the window.
    • Yeah!  After reading this, I've decided to look more closely at Shamans. I usually play healers, and after abandoning my first post-return Shaman because Halasgard itself was so bugged, I think I may look more deeply into this class.  (Also, I now know that logging out fixes most bugs... which  I didn't when I threw in the towel in Myrean.) 

      Frankly, with server populations so low, and my sense that many returning folk will be gone once the free month is over, I figure I better build a character who can fit into whatever group she can find.  I think this is a very good way to create the adaptability a low-population, low-influx game needs.

    • Posted: 7/06/08 12:25 PM
      Vanguard: Saga of Heroes
    • (POLL) Will you subscribe with VG after the free month is over?
    • Whether or not I stay will probably depend completely on whether or not I find a guild to join that I enjoy playing with.  I left VG last time because every guild I was in for the first few months imploded as folks left, and I prefer to play with the support and comraderie of a good group of other folks. 

      That said, anyone know of a good adult guild that's recruiting?  I'm willing to roll on any server and in any of the three major kingdoms to fit in with the theme.  What matters most is finding the right folk!

    • Posted: 7/06/08 11:03 AM
      Vanguard: Saga of Heroes
    • But You Can't Get There From Here!
    • Originally posted by JT

      There are plenty of roads to follow to anywhere you need to go.  You can climb most mountains, definately more than any other game out there.  Not sure what the problem is.  This is a game about exploration.  Lewis and Clark didn't have a map telling them where everything was in North America.  Also, there are riftways now that help you to get around for long distances.


       

      It's true, but Lewis and Clark did have a guide!  If the game were coded so that I had my own guide tagging along, finding and preparing food, making sure I didn't wander into danger, and all that Sacajawea did for them, hey, that would be great!  But since it's not built that way, and since I myself am lousy at spacial imagining, I"m glad to know about InfoMap.  (This isn't considered an exploit by the Vanguard team, is it?  Because I'd rather bump around blind, or give up in frustration, than cheat.)

      Thanks!

    • Posted: 7/06/08 10:31 AM
      Vanguard: Saga of Heroes

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