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Massively.com has put together a good overview of DCUO's E3 output. The only article that excites me is this one, which talks about in-game events, combat and other in-game systems.
I've got an article I want to write about DCUO, but I'm going to wait until after ComicCon - they will have live demos and a MySpace invite party there, so I want to see what new information comes out before I start casting some judgements around.
It was rumoured that SOE got the DCUO licence as a consolation for also taking on MxO off Warner Bros.
Thus far, DCUO looks somewhat appealing to me, but it looks a long way from polished / finished. Also, the entire slant of the MMORPG article is how cool it would be to play along side the established characters. Yes, it would... some of the time. But players don't always want to be Robin - sometimes they want to be Batman (or beat the snot out of Batman, for that matter).
Also, there hasn't been a good description of how players build characters. All in all, it's very early days for DCUO.
While nice to know, this means very little until the players get their hands on the game. I can guarantee that more features (and, when 'content complete', more content) will be requested by players.
Bring on beta and let's see what FE really can do.
If FE LLC is going to self-publish, they will need to do a lot - and mean A LOT - more marketing around this title. Even people who follow MMOs don't really know what it is about or what it offers. Beta will help, but FE could easily get crushed underfoot of another MMO that gets more attention around the same time as they launch if they aren't careful.
If FE is self-published, then they take all the risk and the costs of getting the game on the shelves or via download. They will need to have someone managing the physical distribution of their product. Self-publishing their first MMO would be pretty ambitious for an unproven MMO studio.
It's more likely they will go with an existing publisher. If not SOE, then there is NCsoft or EA that have MMO publishing experience. There are some smaller game publishers that FE could end up with, but those with MMO experience would be very thin on the ground indeed.
I've checked and Cryptic apparently are hiring. :-)
Also, apparently the team tested a combined total of 800+ hours, so they got the barbeque.
Originally posted by IAmMMO
Because the game is now dated and it shows. The original owners of the IP knew it so left to start a new. Champions Online wipe the floor this old IP.
Jack Emmert, is that you? :-)
Do you think that Cryptic Studios is the 'bay area developer' that holds the rights to make the Star Trek MMO?