| Username | UbberGoober |
| Real Name | |
| Rank | Advanced Member |
| Joined | March 16, 2007 |
| Gender | Male |
| Age | 29 |
| Location | Dupasztepkot, Romania |
| Last Visit | November 11, 2008 |
| Post Count | 251 |
| Biography | |
| Quote |
Star Vault is a small company making a game the way they want to, no pressure from a major IP and no pressure from a major distributor. Making a comparison about how this small company handles thier web site is just lame, you sound like all the other foolish people that said DF was not gonna happen.
Yeah it could be 1 person for all we know, anyone can make a website and claim that they are developing a game; but one thing that gives it away is the item shop that they put up while the so called messiah game is in development. Worse of the worse never did this, not even Mourning and Dark and Light and this is scary because it makes Mortal Online look ten times worse.
Enough with Mortal Online threads and discussion, take it some place else; this is not a bazzar go sell the T-shirts some place else.
Mortal Online is an online T-shirt selling company, it's not a real game; the reason you are seeing so many Mortal Online posts pop up everywhere is because they want exposure and exposure equals more T-shirt sales.
Mortal Online has what? 1 crappy cinematic vid and no in game screenshots; and yet people are comparing it to Darkfall which has houndred's of screenshots, and several movies. DF has been in development way longer and has a ton of info you can dig through.
Mortal Online at the moment is vapor, just because a few people quack like ducklings about it that does not change the reality.
why would they be paying 300 testers when they could get people to test it for free? And they can only afford a dev team of 30 people. So how are they supposed to afford 300 paid testers? Again, this makes no sense, and yet you guys believe every word of it.
They have well over 40 full time developers + support staff, also their testers are professional and fill the job of quality assurance they are paid; 200 to 300 full time testers will do the job of 10,000 noobs admitted to beta who don't contribute to the development process.
From what I heard and what they said it's somewhere between 200 to 300 professional testers. Which is decent considering most Clan Vs Clan battles will number that many people participating in a battle. The point is not to have 1,000 testers vs 1,000 testers in a single battle, the world is hudge and it has over 100 buildable locations for clans to build their cities; most conflicts will be regional because of the size of the world.
As for stress test, that's open beta; like I said they might delay it but considering they are shooting for a full completion of the game before they go to Beta I doubt they will use that time for fixing bugs. There's 2 possibilities here, you will either see a Polished and Complete game when open beta starts or we wont; from what I heard from Asp (The guy who got to play the game last year October 2007) he specifically mentioned the state of the game and praised the polish of the game itself..... and this was last year. He also mentioned that the testing of the game was on going using professional testers, closed beta for the most part has been going on for a good while now.
DF has been in closed beta for over 15 months now, they're doing it with professional testers. Open beta is merely a free trial, the're shooting to have the game complete when it goes to open beta. So it's not like there never was a testing period, it's been going on as a process for quite some time too bad people live under a rock and have not realized it.
Open Beta will not be long less then a month from what I heard, but that does not mean that they wont delay the game; if the servers need more optimizing then they will delay it. I am still of the opinion that they will delay it, and release 1st quarter 2009.
How many players does an MMO need to be considered a success in today's market?