| Username | UNATCOII |
| Real Name | |
| Rank | Apprentice Member |
| Joined | March 10, 2008 |
| Gender | female |
| Age | 41 |
| Location | Hephzibah, GA, United States |
| Last Visit | July 4, 2008 |
| Post Count | 333 |
| Biography | |
| Quote | MMO doesn''t mean only Groups/Guilds/PvP gaming. |
What I want to see in a MMO? It's very basic -- non-sensitive, trolling pricks. So sensitive that if you don't like something about the game, they HEY MOD to harass another (then claim they're innocent) -- even days later.
Probably get banned for stating that (and frankly don't care. Someone's a prick, he'll be treated like a prick -- and don't email me 3+ days later about it), but that's the truth.
Prefer gaming with communities that care about gaming, not flipping their wig if you don't consider their game the best thing sinced sliced bread; nor more interested in trying to rob players blind (paid hypers, which this genre is full of).
Add that MMOs are repeating the same lessons not learned in gaming even 8 years ago -- amazing how time flies! -- they're doomed to repeat the failures of gaming past. Linear game play is a no-no, that it continues in a new genre, especially one that's suppose to constant and ever expanding, shows a clear lack of insight in their own genre. They rather listen to money, and players so stupid to keep them rich, then complain they're bored about the game (you got what you wanted, so why complain now?).
And industry can't perform like that unless gamers allow it. If gamers are but tools for the companies (like hyping games that are clearly not ready for primetime), the problem isn't just with the game companies, it's with gamers who continue to way to take the path MOST travelled ("it has 20 zillion subscribers so it must be kewl!").
So what I want to see in a MMO is a community that understands gaming (that it's not just pretty moving pictures), and smart enough to not be tools to corporate because of it.
It could be...
1. Mode connecting from the monitor to the PC.
2. Turned on/off any advanced tweaks (like triple buffering).
3. Having something like a fan or speakers too near the monitor.
4. The videocard is about to die (been playing with overclocking?).
5. Game being played (some old games will tear, as it was never designed for a faster system).
6. Power to the PC is bad (and I had that issue before -- destroyed 2 HDDs alone. The electric company had to fix the outside transformer).
Originally posted by KasimirProblem I see is, in a community, people stop behaving like intelligent people with a personality of their own, and instead start to behave like the majority around them. They turn from an individual culture into a group culture, and no matter if they are doctors or 11 year old brats, they will after a time start to talk in a similar fashion.
One of the most offensive guys I've ever met online was a MD (yep, a medical doctor). Sick puppy, not only how he regards race (yes, race), religion and host of other things. The guy is practicing medicine with those blights, and he gets online to hang around basically kids (pervert I don't know, but his maturity level equals your typical driveby troll).
It's reasons like that I don't see age as a limit, other than folks wanting to hang with others with similiar backgrounds (a group that likes 70/80 music and want to talk about old times between questing and such).
Age in itself isn't a sign of immaturity, immaturity is a sign of someone not willing to act appropriately.
There's a time a place for everything, folks just need to learn when and where. Those who don't (and to answer the guy above, yes a test could be done with 10 questions to weed the folks out) are the ones that need to be banned/barred. If a 15 year-old is decent, fine.
The quest is getting folks on that simply behave within some measure of decency.
Originally posted by yoyo10910MMOs appear to be losing a lot of their players due to Comunity, PvP, PvE, and a lot of other reasons. I am one of these players who lost intrest in MMOs. I am going to give WAR a try though. it is my last chance.
They lose them like they lose them in SP and MP game development -- when they listen more to themselves and those like them, than the fans.
Had the disappointment to watch a post-mortem of DX:IW last night, and that dialogue was enough to make me angry, upset and outright pissed at game development. It shows how much they really don't know, and how much they really don't want to listen to anyone but like kind. It's like gamers really don't matter. That interview also highlighted what gamers would dread to hear: you can't make a game for the hardcore market (yes, actually said).
So what do you think is the outcome in gaming all over with that mindset? DX:IW trash.
MMOs face the exact same inbreeding and loss of community, even for the base they're making the game for.
Other.
Guess I won't be satisfied unless it's a Deus Ex Online. That's where my heart is in games, and where I'd rather be playing...for the nth time!
Which console would you like to see MMOs released for?