| Username | Thomas2006 |
| Real Name | Thomas Oliver |
| Rank | Novice Member |
| Joined | November 16, 2005 |
| Gender | Male |
| Age | 26 |
| Location | Beaverton, OR, United States |
| Last Visit | August 4, 2008 |
| Post Count | 48 |
| Biography | Lead Programmer for |
| Quote |
I think alot of people are just missing that LOTRO is a PVE focused game. It was from its original design and it will always be a PVE focused game. PVP is and always be a secondary thought and treated as such.
If you want a solid PVP game then LOTRO is more then likely not your game and never will be. If you want a solid PVE game that runs over-top of just about every other MMO out there in PVE content and storyline, then LOTRO is for you. PVMP is awesome as it is, theres loads of fun to be had out there and the keep and hotspot caping can be alot of fun with loads of people come out. On Firefoot its not uncommon to have two full raids on each side out fighting over the points in the afternoon hours.
I doubt and hope that Turbine never trys to add a forced PVP section onto the game. Rather it be a PVP server or adding a monster race that you actualy play and level up. It would take away from what the game has been building up from the beginning.
If you want more the PVMP then find a new game to play. Don't try and change a solid fun, great PVE game because you want it to be something its not.
Maybe another company will make a PVP focused LOTRO someday. But its not this LOTRO and according to the devs theres no plans to ever change that.
LOTRO is a fun, focused, story based PVE experience. If you are not looking for that then I am sorry but there are more then enough OTHER PVP focused games for you to sink your teeth into. Leave our little GEM in the rough here alone!
Originally posted by arctarus
Originally posted by Galadourn
there is something to publish, otherwise they wouldn't sign a publishing deal, LOL
Do you guys read your comments after you post them?
I repeat, would a respectable, established company, traded in the stock exchange, sign a publishing deal if there was no product to publish?
Do you think that a publicly traded company in the stock market can sign a deal for "vaporware" products? Do you realize that this deal can potentially increase their share price, and that if the deal is not actual and just a "facade" , it amounts to fraud (stock manipulation)?
Is perhaps Audio Visual Enterprises, too, part of the great plot concocted by convicts-in-hiding ex-Razorwax employees, in order to scam investors and steal their money?
LoL and LOL...
What im saying is, of course they see there is something to publish. But that dosent mean it will get publish ultimately. Signing a deal with a publisher, dosent mean anything.
No doubt they are listed or whatever, but the problem is they have no experiance in mmo... that is the problem....
IF DF dosen't get publish, its not a fraud because its not their fault, its AVE problem...
Some people just do not understand that a publisher has nothing to lose if a game never makes it out of development. There any many agreements with EA each year to publish games, yet for some reasion or another the development company never finishs the game, can not uphold there end of the agreement, ect. Its not uncommon to get a publishing agreement with nothing more then a good pitch for a game, if you have a good idea to pitch that is.
The publishers look at it like this: The more developers and games they can pack into a year there more end profit they are going to make. They could sign over 100 deals a year and even if only 50% of them go through and become more then just an agreement it is profit to them. It doesn't hurt them in the least bit that the other 50% did not make it. Because A) They do not have to provide any customer service for the game tell its out on the market. B) They do not print boxs until the game is finished. So in the end if the game flops its no lose to them. There out $0 dollars for the deal other then the time it took to listen to the developers idea.
Back in '99 we had a publishers agreement with Sierra for a mmo called Age of Darkness. All it took to get that publishing deal was to fly down to Sierra's offices and pitch the game idea. They liked it and signed an agreement with us at the time. 3 years later when the funding for the game dried up and we as the developers felt that the game was nowhere near the quality we wanted. We contacted Sierra and let them know we where backing out of the agreement and then we scrapped the game. Parts where auctioned off to different companys to help pay back the loans we used as startup money for the company.
The only year Darkfall showed up at E3 they had nothing more then a booth to show of the game. There was no demo or anything other then some screenshots and paper info of the game.
This year they didn't even bother to show up at E3. Doesn't much sound like a game that is anywhere near launch.
Nothing at E3 and they don't even have a booth there this year.
Is that why the Vanguard terrain looks like total crap compared to AoC's ? Of course anyone that has a crappy terrain system with low rez textures can crank out a large view distance. But to do it with nice realistic terrain is an entirely different story altogeather.
Do you currently play a SOE published game?