| Username | ThalosVipav |
| Real Name | Angel |
| Rank | Advanced Member |
| Joined | August 28, 2006 |
| Gender | Male |
| Age | (hidden) |
| Location | Plymouth, MN, United States |
| Last Visit | October 16, 2008 |
| Post Count | 226 |
| Biography | |
| Quote | "It''s not how big your Fwoosh is, It''s how you use it." |
Sticking with SOE's past experience and their current transfer model...
I will be willing to bet to move your character with NO items will be free, to move with items will cost you.
Originally posted by wozzu
Much pvp complexity has been removed from WAR.
In WAR, you don't have to point your character at your enemy, just stand next to them. The computer automatically points your toon at your enemy for you when you attack.
If you have positional attacks? Tough, you'll only attack those who are attacking other people. If they are attacking you, guess what? Auto face kicks in and they are now facing you.
Auto facing removes skill from the game. It takes skill to manuever behind your enemy and it takes skill to keep your enemy in front of you. Am I so lame that I can't even point my character at my enemy?
Remove auto facing please.
skill like what? Jumping around like an idiot thinking it makes you good at pvp? If so thats a skill I can live without.
I don't see how auto facing removes the skill. Maybe you just need new skills
Originally posted by streea
Originally posted by mike470The screens look nice now, just wait until after the graphics revamp
Personally I don't think these graphics look very good, but thank you for bringing up the fact that this is not what the game will look like in the end. I guess this game will be added to my "let's wait and see" list.
![]()
Originally posted by DeaconX
I'd give almost any 'action adventure sci-fi mmorpg' a shot at this point :p
agreed
Pitfall Online ![]()