| Username | Thaindor |
| Real Name | Dean |
| Rank | Novice Member |
| Joined | May 7, 2006 |
| Gender | Male |
| Age | 46 |
| Location | Port Hueneme, CA, United States |
| Last Visit | November 5, 2008 |
| Post Count | 36 |
| Biography | |
| Quote |
Hey it's what I was told by Mythic, I don't work for either company so I don't know the details for sure. The point was every MMO borrows from another, like EQ from UO and AC from EQ etc.
Mythic actually was developing WAR prior to Wow, and according to the Mythic folks I talk to at the 2007 E3 show Wow robbed thier graphics. In short all games borrow what they feel works as a standard, I guess Toyota cuts and pastes alot of the controls that Ford made so they are inferior? Industry finds what works and sticks with it until a new improved system comes along.
Growing plants isn't the only craft, but I agree growing is a time sink it may take upto 10 minutes for one plant to grow.
The crafting is alot like Wow crafting, the alchemy or rather apothery is what War calls it is about the same. The cultivation is a new one instead of gathering herbs from the fields you grow them in a plot that is in your abilites tab. you add water soil and a main ingrediant. The scavaging skill is nice since you get alot of different things off of other than beast mobs. You normally scavange materials needed in apothery and cultivation. You can scavange a corpse after it has been looted, even if it isn't your kill, it does allow time for the killing party to scavange first. You can make good money from the start by using this skill goto a Public Quest area and scavange the kills. I haven't tried the other crafting available yet so I can not comment on those.
Just crashed on my XP machine.
How did you discover MMORPG.COM?