| Username | SpcTstCrnch |
| Real Name | |
| Rank | Novice Member |
| Joined | July 16, 2008 |
| Gender | Male |
| Age | 30 |
| Location | Fayetteville, WV, United States |
| Last Visit | October 27, 2008 |
| Post Count | 5 |
| Biography | |
| Quote |
XD - blizz will hardly ever gimp hunters or rogues but they will hit the other classes with the nerf stick.
yeah if you didn't go to the blizz con or WWI or w/e it was 9/10 you probably won't see it since they give beta keys to them. kinda of sux in a way.
Yeah - i was debating of sub'ing or not. But I already play WoW. Hellagte reminds me of Diablo but in the future. Still good imo but dunno if i want to sub just to get new content and beat the content solo, kinda defeat's the purposes of a MMO when you beat the game by yourself XD.
to answer your question is yes. Do everything you can to feel your bag up and if you can get a 20 slot soul bag. Why you ask. Once you get a feel for how the warlock class is played you'll quickly realize how fast soul shards go. Healthstones until you get Soul Well (x4 if u r in a party.) SS the Main healer summing your pet, that's about 6 SS gone and that is for 1 instance. in raids it's wise to have a 20 slot bag and have a imbued nether weave bag filled with Soul Shards.
I was reading the article taken from here
http://www.mmorpg.com/gamelist.cfm/game/15/feature/2047
and I found this.
TBC introduced smaller raid zones. Originally raid zones were built for raid sizes up to 40, Blizzard reduced this to 25 and added two zones for a raid size of 10. It was quickly realised that the 10 man zones were extremely popular and had many of the complexities of 25 man zones (Take Zul’Aman compared with Gruul’s Lair). In order to take what worked for the new raid zones in TBC, Blizzard has created several raid zones that have the option of either raiding it with 10 or raiding it with 25, with the only change being the difficulty tuning. Essentially, the strategy will remain the same, with the same event scripts. This is a big step for the game that currently has a huge separation between guilds that can complete 25 man raids and guilds that continue to complete 10 man raids with no desire for larger style events. Additionally, if you look back on what I talked about with the quests, it will no longer be the 1% of the game that can witness the final demise of Arthas (assuming slaughter him). Instead, since it can be completed on a 10 man (again another assumption), then it opens the content to a lot more of the player base.
is that really true is is that a prank?
I would love to see end game content beyond Gruul and Magtheridon. If this the case that would be awesome,but I'm not going to hold my breath.
Which console would you like to see MMOs released for?