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Profile: Sparre
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UsernameSparre
Rank: 46/100Rank: 46/100Rank: 46/100Rank: 46/100Rank: 46/100
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RankAdvanced Member
JoinedNovember 24, 2003
GenderMale
Age42
LocationGöteborg, Sweden
Last VisitMay 13, 2008
Post Count222
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    • Time To Update!
    • Originally posted by DaJoKeR

      I want a Update. or even a new game, whats base around WW II gameplay. planetside is not doing so good and so is WW II. they are to out dated..

      Planetside is a WWII-game??? That was news for me.

      Until we get something remotely similar to WWII Online will you see me stick around. If it is so simple, why hasn't any of the big dragon already taken on this simple task with all their resources.

    • Posted: 5/12/08 6:20 AM
      World War II Online
    • Old Player looking to return: Questions
    • There are a small but very active naval community. The naval game depends on the frontline. If the front has moved far enough to east (like it is at the moment I write this) is the naval game dead. When the front has moved so it involves open-sea ports will it wake again.

      During WWII Online history has there been quite a good numbers of bigger landing operations on Englands shores. Particular now when we can establish a beach-head with paratroopers. It doesn't happen ever map, but when the oppertunities gives will you see it for sure.

      But you will definitely see fantastic and big naval battles between groups of Destroyers.

      Gophur is also dwelling on two pet-projects of him.

      A) To find a nice solution for adding naval mobile spawn-points (like the truck function we already have since 2005).

      B) To find a good solution for how to add convoy-functions of some sort.

      There are no definit plans for this, but from various post by Gophur do I understand that he really want to add these two features as soon as it is possible. But at the same time is it two delicate issues to solve to make it right. So I assume it is still on the drawing table, but still.

    • Posted: 5/12/08 6:16 AM
      World War II Online
    • AAR from Allie High Command on Axis Route.
    • You can claim what ever you like. Brigades and whole Divisions gets encircled, and when they are are their supply line cut off, and with a cut off supply line will their spawnlist quickly errod to nothing.

      When a brigade has no place to move out from a town that is overtaken by the enemy will it be routed off from the map. No matter what you say.

      Also, when a Brigade manege to slip out and retreat is its spawnlist often heavily reduced. And yet again, no matter what you claim will it take seven (7) hours for each lost equipment to be replaced. So a heavily attriated Brigade that has moved from one town to the next is still in as bad shape as it was before the move, no matter what you claim.

      That is the ToE-rules.

      I wouldn't say a Brigade from the rear is magically teleported to the front. The brigade can be moved in to a front town 12 hours after it is routed from the front. But the first 10 minutes after the Brigade flag is there no equipment. Since the brigade isn't in yet. It takes 10 minutes before the first equipment is avialable in the spawnlist, and then slowly is the Brigade filled up. It is mimicing the fact that a Brigade didn't magically moved from one spot to the next. The people with the trucks, guns and tanks had to move in.

      So the whole procedure is just mimicing a Side to set up a new Brigade instead of the Brigade that was lost. It takes 12 hours to do so, and when it is there does it take some time before it reach full fighting strenght. And that is so every time a Brigade is moved from one town to the next.

      If you actually had played this game and fought inside a encircled pocket would you have known what I am talking about.

    • Posted: 4/21/08 5:39 PM
      World War II Online

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