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Profile: Soldarith
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UsernameSoldarith
Rank: 42/100Rank: 42/100Rank: 42/100Rank: 42/100Rank: 42/100
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RankAdvanced Member
JoinedFebruary 18, 2007
GenderMale
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LocationWest Chester, PA, United States
Last VisitMay 14, 2008
Post Count118
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    • Sign up for Beta now
    • 1. Register an account here:

      http://register.stargateworlds.com/Registration/

       

      2. Make sure you CHECK the box for consideration into beta at the bottom of the form when you fill it out!

       

      3. Submit

       

      Goodluck!

    • Posted: 4/23/08 9:41 PM
      Stargate Worlds
    • HGL the biggest MMORPG flop in Asia.
    • It is essentially the same story all throughout the world with this title; it isn't just Asia.

       

      First the game was in such horrid shape that it should not have seen the light of release day for a solid two months of bug fixes. Even then the game didn't have an ounce of in-game features that were listed on the website (before release).

       

      Secondly, the game's development company pulled a "bait and switch" tactic on free features, founders features, and subscription features. I mean, they totally rewrote the whole online features comparison table -- AFTER many people had already subscribed/founded.

       

      Third, they acknowledged that they KNEW, for months prior to release, that there were major memory leak problems but couldn't find them prior to release.

       

      Forth, their response/actions towards in-game spammers has been lackluster, to say the most about it.

       

      Fifth, their "support" is laughable at best and at worst it just plain doesn't exist.

       

      Sixth, their billing system was a farce for well over two solid months AFTER release. Did anybody even both to test this thing before release?

       

      Seventh, FSS and Ping0 have signed an agreement with a well-known spamming/farming company, for "future" titles and/or content in their games -- a'la item mall.

       

      I suppose I could go on and on about all the things they did not do right but I won't; it isn't worth it. They have proven that the bottomline is cash and they haven't got an ounce of care for anything else. Otherwise we wouldn't be seeing the whole "You should thank us for our hard work" speeches Bill & team put out, when they announce (6 months later) that they are bringing in shared stash...yeah.

       

      So this is the subscriber content, huh? Wait for months on items promised at release and then be asked to be thankful? I guess that is like being told you should be thankful you still have your job and to not ask for a raise or your position may be off-shored...

       

      They have a reputation that they are 100% responsible for now. When your company name has become a catch-phrase that means you've been duped/screwed, you know that you have pretty much blown your first (and in most cases only) impression. "You've been Flagshipped".

    • Posted: 4/09/08 7:54 AM
      Hellgate: London
    • New MMOGChart February 2008 available!!
    •  

      Originally posted by Cronq

      Some of you guys are in serious denial.

      Even if this guy did fabricate some numbers or was a little inaccurate, the true and accurate chart wouldn't look much different. Even if LoTRO had another 100,000 subs, it's piece of the pie wouldn't increase much. Approximately 16 million people play MMO's and WoW owns 10 million of them. Everything else is scraps, so go ahead and fight about them.

      The fact is WoW is the absolute Juggernaut of MMO's. Regardless of how many WoW haters this community has, WoW is the most polished and well functioning MMO out there and can run on any machine made within the last 20 years. For every person that hates it, there are a thousand who love it.

      I'm not saying WoW doesn't deserve some of it's criticism. But trying to refute the fact that it is the King of MMO's (population wise) is insane.

       

      While I agree that the subscription MMO market is at about 16 million or so. I would actually say that, if anything, WOW has been a God-send to the market because it expanded the MMO customer base (by a magnitude of millions, across the globe). Meaning: Before WOW, there were not this many people playing MMOs. After WOW, whether they are still playing the title or not, the market customer base has exploded in numbers.

       

      So, if anything, everybody should be thankful that WOW came along - You don't have to like the gameplay, or graphics, or pay them a monthly subscription fee (I believe they have plenty of that, anyway); you just have to appreciate what the title has done for the industry. The industry is more popular today than it ever has been in the past. Investors are more likely to put dollars into the industry because they have a clear example of a smashing success. Players get higher quality games because competition is building. All-in-all, WOW coming to the MMO industry has been the best thing in a very long time.

    • Posted: 2/23/08 7:35 AM
      General Discussion
    • New MMO: LEGO Universe
    • Not that I am personally interested, I felt others may want to learn more about the just announced new product.

       

      The title is being developed by NetDevil:

      http://www.netdevil.com/games/lego.php

       

      The official website can be found here:

      http://universe.lego.com/en-US/default.aspx?domainredir=www.legouniverse.com

       

    • Posted: 2/21/08 8:24 AM
      General Discussion

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