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Profile: Sinkael
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UsernameSinkael
Rank: 2/100Rank: 2/100Rank: 2/100Rank: 2/100Rank: 2/100
Real NameChris Ruiz
RankNovice Member
JoinedApril 5, 2006
GenderMale
Age27
LocationCrawfordville, FL, United States
Last VisitOctober 27, 2008
Post Count56
Biography 
Quote

Go home, nobody loves you.

 

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    • Age of Conan: Correspondent - Exploration in AoC
    • Originally posted by araliun

      Replying to Sinkael's post:

       

      Regardless of the financials; everything in my initial post stands.  FunCom is a mis-managed company, mislead the gaming community, stockholders and ultimately abused its players/customers.

      Its nice to know there are emoployees of FunCom using these forums and spoofing themselves to the rest of us.

      FACT:  the number of CONAN players on XFIRE have dropped continually and significantly over the past 3 months.  Hmm - wonder why.

      FACT: FUNCOM's stock price has TANKED to a all time low over the past two years, only 3 months after the release of CONAN.  The stockholders know why - LOSS, LOSS, LOSS.  To be at $51 a share in the end of May 2008 and a record low in the past two years of $13.65 as of a few days ago, tells much.

      FACT: at the end of the day - it does not matter how many initial copies the game sold - what matter is the individual experience each one of those customers have/had with the game.  The clear truth is that players have quit the game, uninstalled the game from their computers, cancelled their subscriptions, and it is VERY EVIDENT in the game!!!  Gwahlur is EMPTY, DEAD, GHOST TOWN!  And I am reading the same for all the other servers as well.

       

      WHERE is the full-disclosure regarding the client crashes?
      WHERE is the directx-10 that is clearly labeled on the retail box?
      WHERE is the PVP system labeled on the retail box?
      WHEN will we see fixes, WHEN will we see directx-10, WHEN will we see PVP?

      Continue your SPIN MACHINE, FUNCOM - its just more of the same from you - and you have people in these forums serving us exactly that.

      Angry much?

      I want to address a few of your points.

      • Xfire is not an accurate way to measure the number of people or the amount of time they play. My xfire account hasn't been logged into for months and seriously doubt I am such a unique individual that no one else has opened an Xfire account because it seemed cool and then grew bored with it.
      • The only thing the stock price tells us is that a companies stock maintained a steady increase during the development of a new product and then had a rapid growth right when it launched and then leveled out. Please, go do some research into the market, it will show you that this is the rule and not the exception.
      • No one is arguing that there has been a sharp drop in customer numbers, that is evident, what is being argued is that AoC is as bad off as some would have us believe. I personally play Cimmeria which is quite active and doesn't seem to be suffering any population problems, I am not saying they don't exist, just that not every server is empty.
      • When you ask for "full disclosure", what do you mean? Do you want them to explain in detail the causes of the crash, the code that is the problem, the origin of the bad code, the writer of the bad code, explain each and every step of the fix proccess? Or do you simply want a yes this is broken and we are trying to fix it. I have never seen ANY game give Full Disclosure on CTD bugs, why you would expect this from Funcom confuses me.
      • DirectX10, there is simply no exscuse for this to be listed on the box and not in the game. /agree
      • Fixes are being patched, last ones were August 19th 2008, perhaps with you canceled account you missed the patch.
      • Once again, I agree that the lack of DX10 is unexscusable.
      • Last I checked, PvP was in and working, perhaps not to what you expected it to be, but it is there, in fact I was in some PvP just yesterday, getting ganked on White Sands. This may not be what you mean, but PvP is there.

      As for you saying I work for Funcom, I wish, I could afford my truck payment then. The initial sale of the game is a very important factor, it means they can pay back much of the capital they got to build the game and keep developing.

      After reading your post, I wonder if you even read my response or if you simply saw someone respond and not spit vitriol at Funcom and assume I was a fanboy. Quite the contrary, I don't really enjoy AoC all that much and I knew I wouldn't from the get go, the only reason I play is because it's a different flavor candy, I have had all the WoW I can stand need something to kill time until WAR releases (I am a Mythic fanboy). Like I said in my previous post, we can't claim doom and gloom until November when the prepaid time starts running out, this will tell us how many are renewing.

    • Posted: 8/27/08 5:52 PM
      General Discussion
    • Age of Conan: Correspondent - Exploration in AoC
    • You know I have seen the 800k with only 415k still active (yea you  missed 15k people) thrown about as the demise of AoC for a week or so now. It is utter crap, AoC is not floundering nor can it be considered a failure, yet.

      Notice the yet at the end of the above sentence.

      Here is what those numbers do tell us;

      1.   AoC had a lot of hype.

      2.   A lot of people bought into said hype.

      3.   Funcom FAILED to deliver on hype.

      4.   AoC is still a successful MMO (14.99 x 415k = $6,204,250.00 a year - off just subscription fees / 49.99 x 800k = 39,992,000.00)

      5.   The true tell tale signs will be in November when pre-paid subs start to run out and we see how many are renewing.

      So take the boxed sales + a year of service at the 415k mark and we get 46,196,250.00 in the first year (this doesn't include CE sales, just the pricing at 49.99 for every box sale, actual amount from boxed sales will be higher).

      If you consier nearly 50 millions dollars of revunue in the first year a failure, well enjoy the tin foil hat chicken little.

      Once again, all the numbers tell  us is that somewhere between 40-50% of the AoC population came into the game expecting way more then they got. This isn't surprising when you look at the pedistol they AoC was put on, it was suppose to be the second comming of the MMO messiah and instead you got a decent title that needs some work.

    • Posted: 8/27/08 11:52 AM
      General Discussion

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