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Profile: Sid_Vicious

Sid_Vicious - Hard Core Member Member since April 7, 2010 Last Visit: May 15, 2012
31 year old Male from Sandpoint, ID, United States Posted 1492 times in the Discussion Forums

I play games and stuff

 
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Sid_Viciouss Game Interest

Currently playing: Asheron's Call, Darkfall, EVE Online, EverQuest, Global Agenda, Guild Wars and Ultima Online Games Sid_Vicious wants to play: Guild Wars 2 and World of Tanks Have played these games: Vanguard: Saga of Heroes

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Recent Forum Posts

Headline: Elder Scrolls Online - The most negatively received "reveal" in MMORPG history

Posted: 5/05/12 5:45 AM The Elder Scrolls Online

Why not add risk/reward to EVERY exiting MMORPG? It can be done without upsetting the current playerbase.

Posted: 5/05/12 5:41 AM General Discussion

Why not add risk/reward to EVERY exiting MMORPG? It can be done without upsetting the current playerbase.

Posted: 5/05/12 2:32 AM General Discussion

Involve the mmo community in laying the foundation for your mmorpg.

Posted: 5/04/12 9:21 PM General Discussion

Are "themepark" MMOs really that bad?

Posted: 5/04/12 9:03 PM General Discussion

I see what must be done.

Posted: 5/04/12 8:39 PM General Discussion

Why not add risk/reward to EVERY exiting MMORPG? It can be done without upsetting the current playerbase.

Posted: 5/04/12 8:31 PM General Discussion

Why not add risk/reward to EVERY exiting MMORPG? It can be done without upsetting the current playerbase.

Posted: 5/04/12 10:50 AM General Discussion

Elder Scrolls Online: Every single feature of elder scrolls games removed. (article link)

Posted: 5/04/12 10:08 AM The Elder Scrolls Online

Are "themepark" MMOs really that bad?

Posted: 5/04/12 9:59 AM General Discussion

It made me laugh

Posted: 5/04/12 9:50 AM TERA

Are "themepark" MMOs really that bad?

Posted: 5/04/12 9:25 AM General Discussion

What's In Your Wallet?

Posted: 5/04/12 9:12 AM General Discussion

About the disparity between character and player skill

Posted: 5/04/12 8:51 AM General Discussion

Why not add risk/reward to EVERY exiting MMORPG? It can be done without upsetting the current playerbase.

Posted: 5/04/12 8:34 AM General Discussion
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