| Username | Seveth |
| Real Name | Alex Milstead |
| Rank | Hard Core Member |
| Joined | September 27, 2007 |
| Gender | Male |
| Age | 20 |
| Location | Atlanta, GA, United States |
| Last Visit | October 10, 2008 |
| Post Count | 40 |
| Biography | |
| Quote | "Moral indignation is jealousy with a halo." |
DAoC, Hibernia's Dragon mob, Cuuldurach. First time we tried this we needed about 3-4 full groups, and even then there were countless rezzes.
Originally posted by Lizard_SF
Everyone forgets Meridian 59. Poor, lost, forelorn, M59.
It was open PVP, too.
(I never played it...the first grahpical MMO I played was, yeah, UO. But before that I played Isles of Kesmai and...wait a sec, Neverwinter Nights, which WAS a graphic MMO which predated even M59.)
So UO was number three. :)
Sorry dude, Meridian 59 is the rockage.
Iron Rock, GuildStar. Talk with Guild Leader Incursus about getting an invite if you want, it's a pretty small time guild, but because of that we have a more tight-nit group. There are about 6-7 of us right now and we're already Guild Level 4, we usually run the Scneraios like nobody's business.
As of last night, as a group of 4 (and later 5), ruled most of the damage leader boards and only ended up losing 2 out of our 7 scenario runs (running around in Pheonix Gate and Mourkain Temple).
We're all different classes (no duplicates so far), made up of an Ironbreaker, Engineer, Witch Hunter, and Archmage and Shadow Warrior (I think we have a Warrior Priest and Bright Wizard in there somewhere too).
Just giving you the heads up, totally up to you as to whether or not you take interest.
Originally posted by star.buck
Originally posted by Seveth
Similar to the previous poster, I played Camelot from launch all the way until EA anounced that they had purchased Mythic and their influence on the development of WAR (the server/guild I ran with was very upset with this, and it seemed to explain a lot of things we were unhappy about with game changes [ole' RP server vets, we were]).
In any case, to respond, I haven't really found many of the same elements that made RvR in Camelot so great. Granted, I haven't had a tremendous amount of time to play to a high enough level that I might actually see some of these similarities, but so far here's my break-down:
Camelot had/has:
Battlegrounds (most significantly beginning at level 20)
Frontier
RvR dungeons
Seige Equipment
Towers and Keeps as free game for realm control
Darkness Falls
Bonuses for taking over and maintaining realm keeps and towersWar has:
A battlefield arena titled "WAR Scenarios", very similar to wow battlegrounds and King of the Hill (with multiple hills) gameplay.
And that's as far as I have ventured so far. Again I'll mention that I haven't had the greatest chance to play through a character (highest level toon is level 7 right now) so this comparison is probably a little skewed. I hope, though, that this will change. So far it seems as though the game has little to no real PvE content or story line (even though they have RP servers) and the story line/quests available are sort of herding you to different areas in an attempt to convince you to RvR. It's a shame that it seems (as of now) that there are minimal PvE interactions, especially with the outstanding graphics and expansive world.
That's mah two cents, hope it helps.
WAR has all of the things DAoC has except DF. :(
I miss DF raids. Or logging in it, and relogging when a different realm had control. Totally awesome hacking my way through hordes of you tree huggers ![]()
But yes, WAR has every RvR feature DAoC had. Keep Seiges are <3
Btw, where'd you get the nifty WAR signature?
Wow, thanks for all of the encouraging posts back! I'm really excited to play through most of the game now. Sounds like WAR is what I thought it was going to be.
Awesome!
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