| Username | Servase |
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| Rank | Apprentice Member |
| Joined | April 25, 2007 |
| Gender | Male |
| Age | 20 |
| Location | Hamilton, ON, Canada |
| Last Visit | November 5, 2008 |
| Post Count | 111 |
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Why does it matter to people at how many subscriptions a game has. As long as WAR has at minimum 200k subs, it will make more than enough money to dish out continuous updates and be deemed "successful". That's all you need to be successful, 200k subs, not 10mil.
Furthermore, if you like the game, why not buy it and play it? Why must there be 12million people playing the game in order for you to want to play it yourself. If you love the IP, the concept of the game, go play it.
Also, another key point. YOU will NEVER know how many people are ACTUALLY playing the game. Why? Companies lie, plain and simple. Apparently, large subscription numbers attract more players.
Blizzard's last milestone was 10million players, that was like 2 years ago. Right now the game is probably sitting at around 7million or less. But guess what? There's only around 2-3million people from North America that play the game. You don't play with the other 4+ million from asia (i.e china etc), they have their own servers. So of that 2-3 million, you don't even play with that many. There's something like 200 servers for North America. Each server supports around 10k (5k horde 5k alliance) players.
In the end, all you really need is a full server and a sufficent/adequate number of subs to keep the money flowing into the company for constant updates. I'm pretty sure that if WAR has 1million subs, they will have at least 5 servers that are full, so join one of those or a medium pop server.
Honestly, you will never know if a company has 7million subscribers. You can only play on one server at a time and each server can only hold at most 10k people. For WoW, that's 5k people per side. So at the very most, if EVERYONE logged in at the same time, You could play with 5k people. But considering there's hardly a server that is actually full, most of the time you're playing with half that amount.
So with that being said, Why does it matter how many people are really playing the game? If blizzard didn't state that 7-8million people were playing the game, you would never know. In fact, it would feel like much else, like the population cap of the server you play on. In short, play the game you want because you love it and STFU about financial issues of a company.
None of you are accountants or do anything in finance as a career so it's very unlikely that you know the financial situation of any company. OO... you can read a press report of reported sales. Doesn't mean you know anything about the numbers you're reading or the end result of anything you're reading or anything about the financial state of a company in general. Companies will cut jobs just because they want to make more money and get rid of positions that they don't need.
Funcom has probably been doing the worst of any MMO company out there, yet, they're still doing VERY well. They make a lot of money and nor AoC or Funcom will die out any time soon.
Play the game you want and who the hell cares about sub count or the success of another game. Also, don't try and quote financial reports as if you know what you're talking about.
I mean, why can't they just make their own game and be happy. The new WOTLK expansion is stealing even MORE ideas from Warhammer. Not like they didn't do enough when blizzard basically copied the whole concept and artwork of Warhammer. But now they're taking more of the great ideas of Mythic.
In WOTLK, you will be able to queue to BG's anywhere. You will be able to earn EXP from PVP and obtain random gear drops from PVP. They're adding a whole zone just for PVP as well as siege weapons.
The list goes on of what they're 'stealing' from WAR and what they've already stolen from the Warhammer Ip and other games.
When will they make their "own" game? When I look at WoW, I just see a bunch of other great concepts smashed into one. It's like Runescape but in third person.
/discuss
Originally posted by wozzu
The game is too simple for a sight like EJ to have interest.
You must have down syndrome, as you are the only person that thinks WoW is complicated. That game is easier than taking a shit. You log in, you follow the many tutorials/guidelines and complete the same thing as the other 8million people. Then you find a nooby guild that stole strats for bosses from the only guild that actually did it on their own. Finally, you wipe continuously until your noob shit guild finally kills the bosses of which they already have strats too. It's a very simple game. Unless you make the strats, all you have to do is follow simple instructions. Move your character to this point at this time, when this attack occurs run to this point. Bam done... and yet many guilds have trouble doing it. So it's not the game that's hard, it's just a lot of people are retarded.
But as for which game is "harder". They're about equal.. WAR might have the upper hand because there's thinking involved. Plus, knowing how to play your class helps as gear doesn't count for much and being able to make strats and execute them correctly. So ya, I think WAR is a bit more challenging, but at the end of the day, it's just a video game. So if you find either one challenging, don't question the school as why you're in the autistic classroom....
Originally posted by Cursedsei
I swear I have seen more than a few games where Orcs = Green big brute, and elves were long-eared and such. So while Warhammer came up with the green-skinned orcish brutes we know today, there is a good chance they got an inspiration for their looks from a book or lore.
saying this just to see how sitting on the fence feels.
I can agree with you on this point. But, those "other" games that had green orcs got that idea from Warhammer.
Warhammer creates green orcs, "other" game uses this idea, warcraft uses the green orcs from "other" game. Essentially, it all leads back to warhammer. If Warcraft got the idea from that "other" game, and that "other" game got their idea from warhammer, than Warcraft still copied Warhammer.
But either way, with the fact that Blizzard copied a lot more than just the green orc. It's very possible that while stealing these other ideas, they also took the idea of the green orc.
Like some one else said though. Warhammer did obviously create their IP based off of pre-existant literature. But I would go as far to say that Warhammer did less "stealing" than that of WoW. Yet nobody seems to criticize WoW for it. You see tons of, "ZOMG lotro is total WoW copies" and "Zomg, WAR is just coping WoW". When LOTRO and Warhammer are more innovative than WoW.
It really doesn't matter as people don't play games based off of originality. Nobody cares if WoW stole ideas... they play WoW because they find it fun. Guess what? I have nothing against this. I just hate it when people that love WoW have to knockdown other games. Other games of which if were not created, WoW would never exist.
Originally posted by PROdotes
Originally posted by Servase
If Human creates waffles and god created humans... did god not create waffles? Waffles are freakin' amazing.
no... God created the means to create waffles and that's why he created man... he wanted waffles ![]()
so by that logic... warhammer created the means to create warhammer online... sooo... um... yea... same point as you![]()
Lol... further proof that waffles are thee best breakfast in existence. Heck, I'll eat waffles for brunch,lunch, snack, dinner, whatever. I love waffles!! So does God, who could not like waffles? :)
What is your favorite NCsoft published title?