| Username | Scottgun |
| Real Name | |
| Rank | Apprentice Member |
| Joined | December 5, 2007 |
| Gender | Male |
| Age | 40 |
| Location | Roanoke, VA, United States |
| Last Visit | August 27, 2008 |
| Post Count | 28 |
| Biography | |
| Quote |
PLEASE! Someone deliver a modern warfare MMORPG like Mercenaries. There are none and the dev would did would have this niche cornered.
Originally posted by EbonHawk
Unfortunately most if not all MMO's are released feature incomplete or contain multiple bugs of one kind or another. That's just the way it is in todays market with pc games. Which is why I never purchase a newly released game. I always wait a few months after the intital release for not only the early player reviews but so the company(ies) have time to get some patches in.
That's just the way I roll...
Not me. I like to be in on the ground floor, warts and all. The struggles with the problems that all games (no matter how well-tested) have in the begining are badges of honor.
Thought I would add that now that update 10 is out, it runs waaaaaayyyy smoother for me now.
I re-subbed a few days ago after leaving in Dec. I'm enjoying myself much more this go around. Some of the annoyences are still there, but I like the lore, and how the game gets rid of the stupid stuff in most mmos, desperately defending CP's is a blast, and the KA-PLOW! of a shotgun blast that sends mobs sprawling is something that can't be matched by sword-swinging mmos.
Remember the clone system is one of the better features in my mind. You can be all three without having to level each from scratch.
What characteristics of an MMORPG do you look at most?