| Username | Runefan101 |
| Real Name | |
| Rank | Novice Member |
| Joined | November 26, 2007 |
| Gender | Male |
| Age | 26 |
| Location | NYC, NY, United States |
| Last Visit | September 28, 2008 |
| Post Count | 44 |
| Biography | |
| Quote |
Well you're comparing modern day EQ to it - that's a whole new engine. Contrast it against the old sprite trees in the commonlands if you wanna be fair.
If Runescape are doing these things graphically now with Java, imagine what they could be doing 5 years from now when PC/Graphical hardware is more advanced? Plus they are doing it on a VERY limited platform (Java).
So YES a few years from now they may be the only people still using Java applets, but while everyone else is using AJAX they will still be in glorius 3d.
I'm not saying the runescape engine is the next unreal engine or anthing like that, just that it is competitive.
Originally posted by Cronq
Originally posted by Runefan101
For those of you who haven't played in a while, here is what I mean by the great graphical improvements RS has made recently:
You need your eyes checked. EQ1 has better graphics thqn that, even Pre-Luclin.
That's going pretty far... pre-luclin EQ had bitmap-based trees. Everything in runescape is fully rendered in 3d.
For those of you who haven't played in a while, here is what I mean by the great graphical improvements RS has made recently:
Play Eternum Online
How many MMORPG titles are you currently subscribed to?