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Profile: Riddikulus
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UsernameRiddikulus
Rank: 77/100Rank: 77/100Rank: 77/100Rank: 77/100Rank: 77/100
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RankHard Core Member
JoinedFebruary 13, 2008
GenderMale
Age43
LocationChicago, IL, United States
Last VisitMay 11, 2008
Post Count79
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    • Giving the trial a shot - but a few questions
    • Originally posted by mindspat
      Originally posted by madjimbob

      This game is not as good a WoW period, and I'm not a WoW fan these days gotten very board of it. 

      ... 

      While WoW is good at what it does (easily accessible, low learning curve and superb polish of gaming environment) there are some things it does not do well.  Personalized character builds and dynamic encounters is something I’ve not witnessed in WoW let along the combat is stale and lacks an infusion into the environment; lvl 17 is the highest I’ve made it WoW.    

      If you have only made it to 17 in WoW you hardly have any idea of what the game really is... you probably haven't even run any of the WoW instances by that point.     It's basically the equivalent of getting to level 3 or 4 in DDO.

      There is zero character customization in WoW until level 10.   But past that you get one talent point every level which are similar to enhancement points in DDO except that every talent point counts in WoW (i.e. everything costs 1 point instead of 1/2/3/4/6).   Once you get into your 30's those talent points really start to add up and can vastly change the way your character plays.

      I really believe that had DDO gone more WoW like in explorable areas/cities, resource gathering, crafting and yes even PvP but kept the instanced dungeons and active combat system that it could have been a WoW killer rather than the niche MMO that it has become.

    • Posted: 5/09/08 11:48 AM
      D&D Online
    • Reactivation
    • Sounds like their login server is down... it seems by default if that server can't be reached it lets anyone who's ever had an account to login. 

      I found this out by accident after the last free event during my hiatus.  A couple days after the event I noticed my forum account allowed PM... and lo and behold I could login to the game again.   It happend a handful of times after that before I resubbed a month later.

    • Posted: 5/04/08 11:16 AM
      D&D Online
    • New Rig Advice Please
    • Specs look reasonable... graphics might be weak, and for these kinds of games the graphics card is the most important component.

      I don't know the difference between the 8600 GT vs 9600 GT, but I imagine it won't be able to run DDO flat out.  I have the 8800GT (about $200 USD) which can run DDO with everything turned on at 1900x1200.

    • Posted: 4/29/08 2:52 PM
      D&D Online
    • Stay Away from DDO!
    • Originally posted by Sovrath

      Well, I think the OP is being a little unfair.

      I played as of about a month ago and had absolutely no long lasting lag with everything maxed out. Now, if a recent patch has added an issue then that happens... happens to a lot of games and is usually corrected.

      So to diss a game for this one recent issue just doesn't make sense.

      As far as the game is concerned it is actually very fun. Unfortunately I don't like to be forced to group but the few groups I did end up in were a blast. To be honest, you really need to start experiencing some of the higher lvl dungeons to truly appreciate the game. And by that I mean to get out of the harbor area and start doing the other missions.

      If you have a core group of friends or are really into grouping this game can be some of the most fun you ever will have. You have to forgive a few things like the silly world or some of the poor choices in armor or weapons (I have no idea who is in charge of this art design for Turbine but someone has no clue).

      Yes, I know you can solo but those quests start to peter off. Still, they were very enjoyable.

      "This one recent issue" leaves out the fact that this happens about every six months or so.    Yes, they have fixed it every time, but it tends to take an unreasonably long time to do so (the great lag disaster of 2006 took a month to fix).   They are still "looking at" this problem so I would suspect we will not see a fix until early next week at this rate.

      The rest of your comments are spot on.   It is a very fun game when there is not something wrong with it.

    • Posted: 4/29/08 2:46 PM
      D&D Online
    • Stay Away from DDO!
    • Originally posted by slask777

      Allthough I dont like this game, I think you are highly unfair. Lag is everywhere and the nature of the internet. You will always have it to a degree, but errors or bad programming can worsen them. You got to understand that sometimes fixes to one part of the game affect another part. Sometimes if a part breaks down on a server park the whole park suffers. Often ingame lag in on the user-end aswell and the devs cant do squat about that.

      The kind of lag here is well beyond that caused by the internet.  Turbine seems to be able to totally bork their servers to unplayability about once every six months... they never seem to learn from their mistakes.

      DDO in general is more laggy than any other online game I've played... it may be lousy programming but is more likely a side effect of the real time combat system... this would also be the thing that prevents DDO from scaling up well like we've seen during the marketplace event.   LOTRO and WoW would have not even broken a sweat executing that kind of event.

    • Posted: 4/27/08 7:03 PM
      D&D Online

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