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Profile: Rauge
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UsernameRauge
Rank: 14/100Rank: 14/100Rank: 14/100Rank: 14/100Rank: 14/100
Real NameCharles Ostertag
RankNovice Member
JoinedSeptember 20, 2008
GenderMale
Age19
LocationLouisville, KY, United States
Last VisitDecember 1, 2008
Post Count22
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    • General: Otherland Screenshots: Mars
    • Originally posted by Lydon
      Originally posted by Pontifus

      Call me crazy, but I really, really like the art direction here. 

      So do I. It's very different, yet strangely appealing.

      Yeah, definatly....
       

    • Posted: 10/11/08 8:31 PM
      General Discussion
    • oh well WAR was/is a huge let down...
    • Originally posted by Pappy13
      Originally posted by Rauge

       This may be the way you view it... but I think it was intended to be the other way around. The WAR launch would keep WoW WotLK people away. I mean... isn't there already half a million subscribers already? And I bet half of thoose or more (came from WoW) Thats 250k or more people not playing WotLK, but playing WAR instead. I could be entireally wrong... but this is the way I see it.

      -Rauge  


       

      And when WoTLK releases, about half of those that left are gonna be back.

      That's just my opinion, I could be wrong.

      Well... maybe about 1/4. The PvE lovers. Most people with common sense and a taste in PvE wouldn't touch this game with a ten foot pole. And thoose are the people going back to WoW.
       

       

      -Rauge

    • Posted: 9/29/08 11:07 PM
      World of Warcraft
    • oh well WAR was/is a huge let down...
    •  

       

          This may be the way you view it... but I think it was intended to be the other way around. The WAR launch would keep WoW WotLK people away. I mean... isn't there already half a million subscribers already? And I bet half of thoose or more (came from WoW) Thats 250k or more people not playing WotLK, but playing WAR instead. I could be entireally wrong... but this is the way I see it.

      -Rauge  

    • Posted: 9/29/08 10:20 PM
      World of Warcraft
    • oh well WAR was/is a huge let down...
    • Dead on Puuk. Couldn't have said it better my self. If you don't like PvP.. War is probably not the game for you.

      UNLESS you like reading about achievements, working with others, and/or exploring.

       

      End of story. And if you disagree.. Well then I don't think you've played either game.

    • Posted: 9/29/08 7:51 PM
      World of Warcraft
    • oh well WAR was/is a huge let down...
    • Originally posted by tazarconan
      Originally posted by Skrofler

      Alright, I don't mind people not liking something in particular but at least they should do it with good reason. I have to defend WAR here and comment a bit on Pappy's review especially since it contains some misinformation.

      1) Why would you want to go under water? There's nothing there and you would never benefit from it in combat. And what's so bad about falling damage? It's just a bit realistic.

      2) What you're saying is basically true. I just don't have problems with it.

      3) First off, WAR quests are very much grouped together. Check your map once more please. I agree though that quests do not give a sense of accomplishment, but then neither do WoW quests unless you're talking about the 10% drop rate ones. I wouldn't know since I don't degrade myself enough to complete them.

      4) This is where I start to wonder if you played beyond level 3 or we even played the same game. You obviously never saw a level 40 character. Sure, the art style is different. It's grittier. It's for all of us who dislikes looking like the blinking christmas trees wielding almost-sword-like objects from Warcraft. The items in WAR looks slightly more as if somebody could actually wear/wield them and then go into combat. Next try not to be so hung up on WoW math and its combat system. WAR has a totally different set of stats and nothing is "missing". If you bothered to mouse-hover over your stats you would find out that Intelligence increases spell damage and.. uh... armour increases armour. Really! What were you looking at?

      5) UI is highly customisable from the built-in tool. You don't like it? You can change it, but it takes more than 10 minutes so not for those with short attention span. But this is one of the areas where a lot of players are complaining, especially about linking in chat. AH filtering works fine for me.

      6) "Fun factor" is not there for sure, and it's intended. Mythic didn't put any fluffy kitten crap in there since it's a game about war - not breeding kittens. There are emotes though, just not the same as in WoW. Try typing /help to get a list of all 220 commands. And why would you want fishing? To pass time? If you need to do something else just log out!
      7) Yes, PvE is "lacking" if you're expecting WoW 2. But this isn't WoW 2. It's not a PvE game with some flawed PvP-system added for good measure. It's a game that totally revolves around PvP combat with a little PvE content added for diversion. Now I can't speak for the server you tried but on Burlok I'm rarely having trouble completing a PQ because of not enough players. It usually happens around 4 AM. I've never had to queue either.

      8) Yes. Crafting is abysmal, and good riddance. To answer your questiong about talisman making though, you'll find those materials if you pick the scaveniging or salvaging skill. And why would you need bandages when there's potions? Bandages are just a potion with a different name and a separate cooldown. However since potions in WAR are more potent than in WoW and already on a 60 sec CD....

      9) No. ..... Okay, I'll humour you with a slightly longer response. To say that the 3 BGs in WoW are enough is just... well okay, if you settle for that it's fine I guess. The scenarios in WAR are all variations of conquer and defend, of course, since how could it not be. It's all a game of strategical conflict. There really is little you can do other than to alter the terrain. Next issue... Just because there were nobody in the RvR area when you went there on your admittedly under-populated server doesn't mean that open RvR is broken. I've had plenty of action on my mid-pop server. This is something that will even out in time though. Too bad you never got to experience a keep siege. It's really something.

      10) I have 1.5 Gb RAM and have no issues with response.

      1Concerning the waters it has EVERYTHING TO DO with the world's realism lvls.

      2.all sensible ppl know that the best pvp system is the wow's arenas ..unless u value opinions of  inmature kids that like to gang or attack from safe range in mass battles.. Skilled ppl want to fight  fair fights where you are 5 ppl vs 5 ppl.. 3 ppl vs 3 ppl 2 ppl vs 2 ppl .. Nothing fun about 8 ppl getting zerged by 40 ppl as im sure its hapopening hundrends of times in almost all servers in various times of day

      Real realm vs realm needs much better combat system also than the auto attacks noobish system of wow+war and clickie clickie..u want decent and fair massive battles ?  prey aventurine will accomplish DF as they promished  to.. Rest are just to fool each other in the forums...


       

      1.) True, true.. but hitting the water and getting hurt is also part of real life.

       

      2.) I nearly pee'd my pants when I red this. WoW Arenas are NOT the best PvP system. That is a JOKE. Sure.. for a game based on PvE... It has O.K. PvP. But not good. Nowhere near WARs. You may fight fair.. but PvP in WoW is lack luster. It just doesn't have that... (no pun indeeded) "Wow!" factor that War's does. Meh.. this may have changed since I last played... but from my experience WoW's PvP was a constent grind/gankfest. BG's were a good idea... but scenarios in WAR are SOOOO much better.

       

       

      -Rauge

    • Posted: 9/29/08 7:35 PM
      World of Warcraft

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