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Profile: Random_mage
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UsernameRandom_mage
Rank: -43/100Rank: -43/100Rank: -43/100Rank: -43/100Rank: -43/100
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RankNovice Member
JoinedAugust 15, 2008
GenderMale
Age25
LocationPuyallup, WA, United States
Last VisitDecember 2, 2008
Post Count587
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    • I changed the feature list in Darkfall. Would you still play?
    • Originally posted by Ihmotepp
      Originally posted by daarco
      Originally posted by Ihmotepp

      How can a person that fights with a sword gain the magic skill?

      you tell me, because that's teh way Darkfall works.

      You fight with a sword, get money, and then you BUY the magic skill. That's Darkfall right now.

      How does that work? Why is that so different from spending skill points to increase your magic skill?

      Somehow BUYING a magic skill makes sense, but spending a skill point on a magic skill doesn't?

      How?


       

      First i wouldent play DF if they got xp and shit.

      Secondly: You BUY the sword as well. Then you learn the skill. Same with Magic. You buy the skill then train it.

       

      That doesn't make much sense.

      I can buy a sword right now, in real life. I can log on to swords.com and buy a sword.

      I can't buy the Kung Fu skill. I can't buy the archery skill. I can't just go to a store, and say, here's 100 bucks, no press a button and I know how to shoot a bow.

      How is that the same as buying a sword?

      I still don't see how buying a skill with money, is so vastly different than buying a skill with skill points.

      What if I turned the skill points into gold pieces? Would that be better? If not, why not? What's the difference?


       

      Imo..

      you are trying to argue two different points.  And your points contridict each other.

      Realife: If you play fight with your friend, you will eventually get better at sword fighting.  Now, lets apply this to darkfall (which is what the devs did)

      And your saying you want to use your sword to kill someone, but not be pigeonholed into being better with your sword because of it..  Put in a real life situation, that's illogical.  You can't use a bow for 10 years, but be somewhat good with a bow, and a sword master, when you've never swung a sword.  This is the same concept in Darkfall. 

      sure, there could be an exploit available where you could just "play fight" with your friend, and become a mster swordsman, but that makes sense.  You get better using the skill.

    • Posted: 12/02/08 5:59 PM
      Darkfall
    • What is the maximum time people will follow the game on pure hype?
    • Originally posted by Focker
      Originally posted by Random_mage

      And you say "needs an indie developer to come along and shake things up".  No.  What we need is a company who isn't trying to make a shit ton of money on their game, and can be HONEST with where they are in development.. and let the game speak for itself...


       

      Im not sure how DF doesn't fit this type of development.  The developers of DF dont seem to be worried about making a "shit ton of money" .  I mean I havn't seen any advertising for this game other then in the forums where its talked about.  As for the  "let the game speak for itself"  isnt' that what DF is planning on doing?  allow people to try it before they have to buy it?  *shrugs* 

      Im not sure why you would say DF is deseptive? 


       

      We are looking to do open beta this year..

      For the past 5 years.

      And I am basically saying that we need a game company that want's people to play their game.. and not spend hours on message boards trying to sell it to other people via word of mouth.  A company that is honest about the develop of their game.  OR doesn't talk about it.  Not one that's in the middle.  don't tell the customer that your product is ready, when it's not.  Don't make me tell my friends how awesome darkfall is, just to .. prospone a launch.. AGAIN...

    • Posted: 12/02/08 5:46 PM
      Darkfall
    • I changed the feature list in Darkfall. Would you still play?
    • Originally posted by xaldraxius

       

       

      What? Have you been smoking crack? You don't make any sense at all. I wasn't saying that it was, or wasn't like AC. I was saying that if it had a skill system like AC it would make sense.

      Explaining how a person who fights with a sword could advance in magic at the same time.

      You are all over the map. I have no idea what you are trying to say, but you certainly leave a lot to be desired in your communication skills. Perhaps you should sidle on down to the library and buy the appropriate skill for intelligent discussion while you are getting that popcorn.
       


       

      I read your last post.. you aren't even worth replying to anymore..

    • Posted: 12/02/08 5:38 PM
      Darkfall
    • In game music?
    • I've read that you can hear people fighting from a distance.. can I make the assumption there will be no back ground music? I play most games with no sound (as I couldn't stand the sound of drudges being slaughtered, no in game music and the perpeptual loop that plays).. will I have to deal with music or sound? Or can I continue to play with the sound off and.. well.. usually, some sort of music on..?

    • Posted: 12/02/08 5:20 PM
      Darkfall

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