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Profile: RSinton
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UsernameRSinton
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
Real NameRob Sinton
RankNovice Member
JoinedAugust 4, 2006
GenderMale
Age21
LocationOakland, CA, United States
Last VisitJuly 26, 2008
Post Count10
Biography

I''m a student, EMT, and I tutor in my spare time. I

 
Quote

Experience is simply the name we give our mistakes.

 

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    • Customization? Better? Worse? Or Different?
    •  Call me old fashioned, but I always really liked being the guy with the glowing druid mace in EQ or the guy with a huge battleship in EVE and so on and so forth. 

      The idea of player customization in WAR came up in a previous post of mine.  I hadn't previously considered this to be a big deal because customization has been such a huge part of other games.  Everquest is the best example I can think of (EQ 1) just because I played it the longest, but nearly every person wore something different and looked completely different.

      For me, this is neither here nor there, merely a part of gameplay that I've previously taken for granted.  It seems that in WAR the stress has been placed on tactical and strategy customization rather than looking extremely different from person to person.

       

      This seems to go hand-in-hand with the idea of the board game, in that people are less unique (fighting in similarly painted squads) and more a part of a bigger fight.

       

      Personally, I'm excited to see the reaction to a new emphasis, since it has always seemed to me that a good tactic is universal and will spread like wildfire throughout the game.  I'm interested to see if the game is truly so tactically customizable that no one tactic can dominate other tactics to an unreasonable degree.

    • Posted: 7/23/08 9:19 PM
      WAR (Warhammer Online)
    • Crafting? Only Apothecary and Talisman Making?
    • Originally posted by banthis

      3 Crafting  Cultivation (yes its a craft since you use items from the 3 gathering to grow things), Talisman, Potions.    If you take Cultivation you can't take talisman or potion making so its a Crafting skill not a gathering skill.

      3 Gathering   Scavaging, Butchering, Salvaging

       

       

      If you watch the video it describes cultivation as one of the 4 gathering skills and Apothecary and Talisman Making as the two crafting skills.  Not that I'm saying you're wrong, they may very well have changed it, but all I have to go on is the video.

       

      I think everyone can agree that grinding is no fun, but I guess the general sort of feeling I'm getting is that there may not be enough character customization in-game.  With a less gear oriented game than other MMOs people may start looking very much alike.  Even the screenshots look that way too.  We'll see.  I'll wait for all of you to go out and buy the game and tell me what you think :D haha.

    • Posted: 7/22/08 11:37 AM
      WAR (Warhammer Online)
    • Crafting? Only Apothecary and Talisman Making?
    •  I'm not saying it'll turn me away by any means.  This is the most promising mmo out there as far as I can tell; and no weaponry/armor crafting is better than joke crafting (like in WoW).  

       

      It would have just been a perk.  Expandability is an important aspect to the game so on top of a huge selection of other races to choose from, maybe we will see some other add-ons to crafting.  

       

      It's weird: that the video on youtube says it was uploaded 2 years ago.

    • Posted: 7/22/08 12:14 AM
      WAR (Warhammer Online)
    • Crafting? Only Apothecary and Talisman Making?
    • http://www.youtube.com/watch?v=gjCJFfU5Hy8

       

      i've only just recently began looking into playing this game (having been a big fan of the board game I had high expectations).  I saw that video (which was posted 2 years ago) and I've tried to get a handle on whether or not there are going to be other, more standard, types of crafting skills.  

       

      The video only outlines Apothecary and Talisman Making and even from recent crafting previews (and past posts) I haven't seen any expansion into areas of weaponry, armor, and everything else.

       

      I'm a big fan of the "no grinding" approach, but I did play the first Everquest and ground my way to the highest level of tailoring.   The items I could create easily surpassed and rivaled some of the best dropped items in the game.  

       

      My hope is that crafting in Warhammer will have the same kind of relevance that it did in Everquest (minus the grinding).  I'm worried that with only two crafting abilities, this aspect of the game will take a back seat.  

    • Posted: 7/21/08 11:40 PM
      WAR (Warhammer Online)
    • Which side will you choose? Destruction or Order?
    •  If things don't change drastically before release I'll likely find myself playing either a Shadow Warrior or White Lion.  

       

      I normally like to go with a rogue-like character, concentrating on stealth, unfortunately the Witch Elf is (as far as I know) only playable as a woman.  

       

      Who knows I may still switch to a Disciple of Khaine last minute.

    • Posted: 7/21/08 11:19 PM
      WAR (Warhammer Online)

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