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Profile: PrinnySquad
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UsernamePrinnySquad
Rank: 56/100Rank: 56/100Rank: 56/100Rank: 56/100Rank: 56/100
Real Name 
RankAdvanced Member
JoinedMay 29, 2007
GenderMale
Age(hidden)
LocationEtna''s Entourage, CA, United States
Last VisitJuly 25, 2008
Post Count62
Biography

Servant of Master Etna.

 
Quote

Dood!

 

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    • Anyone looking forward to Fallen Earth?
    • I'll be giving it a try, lots of great features and thankfully not class-based.

      The only thing I don't like is the FPS-style combat system, but hey for all the rest I can deal. I have to support skill-based character advancement and feature-filled words, even if it does mean I'm throwing dollars at twitchy-spammy combat systems.

      But you can't beat the Halo crowd I suppose, anyway.

    • Posted: 7/26/08 1:46 AM
      Fallen Earth
    • Champions fell DEEP in my esteem today.
    • Originally posted by Elikal

      Why? I watched the video interview here.

      SEE: www.mmorpg.com/discussion2.cfm/thread/189634

      I had Champions Online HIGH on my list, and I practically kicked it out. Why? He said Champions online will be an ACTION RPG, where you duck and cover, jump out of the way and block. Like in console fighting games. Geez. I am SO dissapointed. I had hoped it would be along the City of Heroes lines. I am fed up with everyone wanting to make a Conanesque game these days. :(

      The GREAT revelation AoC was to me, as much as some things are fun, that the fast paced, action RPG combat takes away A LOT of strategical depth and character development depth. If combat is like piano playing, you cant give the characters many different attacks, like in a WOW or EQ2 or LOTRO style of skill based combat. It feels exciting at first and grows boring VERY fast, because essentially you do the VERY same from early levels to the end. Everything complex is entirely ruled out in such fast paced action combat.

      A pity. Another game bites the dust, another big flop in the making. Sigh. :/

       

      /discuss


       

      Yeah, that's too bad. It's based on a pen and paper roleplaying game system. What a way to kick your roots in the teeth to turn from the ultimate strategy based combat style of a pen and paper combat system to a twitch-tastic button-masher.

      Though at least, unlike Age of Conan, it's character generation system will possibly give it something to sell itself instead of the two-trick pony of Conan: "decapitations" and "female nipples." I mean have you guys seen the recent Conan banner ads on this site? So sad.

    • Posted: 7/23/08 2:10 AM
      Champions Online
    • Bioware: An idea on how to implement Jedi.
    • Geez, let people put some points into Jedi/force skills if they want to. Especially in a setting like that. No need to be ants at a picnic.

      If its a power-issue, padawans suck as bad as a rookie infantryman.

      And some people don't want to play Jedi or force users at all, either.

    • Posted: 7/18/08 12:16 PM
      Star Wars Galaxies

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