| Username | Pheace |
| Real Name | Mike Butller |
| Rank | Elite Member |
| Joined | December 17, 2003 |
| Gender | Male |
| Age | 30 |
| Location | Leiden, Netherlands |
| Last Visit | July 25, 2008 |
| Post Count | 777 |
| Biography | |
| Quote | You can either agree with me or be wrong! |
Between tiers there's zoning, rest you could call seemless I guess, apart from the scenario's, instanced dungeon endings and instanced City Fights.
It's not like you'll run through 5 loading screens in the cities as far as i know :)
Originally posted by xenogias
Originally posted by jason_webb
Nope, won't be rushing in to the WAR arena just yet. Will be keeping an eye on developments up to release and then give it a couple of months to settle before making that choice. There still seem to be a few holes in the fundamental aspects of the game reported and with the cuts they made last week to the game it makes me wonder which direction the development is taking. My heart sank when EA took over Mythic and what that would ultimately do to WAR's development, but we will have to wait and see.
Thats what I would reccomend to anyone thats just not sure. If you see some of us after the first month or two talking about how bad it sucks then you know it disapointed some of the biggest fans of the game. If you dont see people like me and Ascention posting that means we are playing and you should come join us.
I've learned in the past that rabid fanboys (not saying you are lol but in general) can last up to a year in a dieing game and still claim it's the best thing since sliced bread.
Look to friends and people who's opinion you trust or people who you think feel the same way as you and see what they think, don't rely on fanboys and on how long it takes for them to see the light, it can take very long sometimes :)
(disclaimer: Of course not all those will be blind, some people will *love* the game as it is despite their flaws, it's just that, the more flaws there are, the less people there are that will like it regardless, there will always be some)
I think a lot of people on the WAR boards would probably refer to me as "WoW fanboy" But I find it hard to imagine WoW growing even *more* even with the expansion, i think it will bring a lot of people back, lots of those will have quit in the months leading up to the expansion probably due to waiting for new stuff.
I'm not sure if the Russian localization will bring a major influx of players, I'm rather expecting the Russian players move to those servers from the ones where they are now on.
I guess an advertising campaign might pull in new russians, hard to tell.
Mostly I'm expecting people to come back rather than getting a new influx.
Originally posted by Thillian
Originally posted by Pheace
Originally posted by Thillian
Originally posted by Vicksburg
WOW owns 60% of the MMORPG field.
Thousands of websites support the game and millions of videos show how the best players play in PVE and PVP.
Supporting add ons, UI adaptations, class tips, gaming tips. You name it/
One of the better: www.wowinsider.com
It is now for almost 1100 days the mosty played game on XFire (number 1) and this being backed up by all kind of independant sources.
Wow is also the ONLY game in the top 10 that you have to PAY to play. CoD4 being a far second but free to play. That alone says enough.
Of course you can play Vanguard in which there are about 40K subscribers.
Number of voters that vote with their wallets .... says it all.
Yeh because, Blizzard spent more money on marketing campaign before release (40$mil) than Sigil for the whole development of Vanguard (30$mil)
It's like comparing Titanic movie with 200$+budget with Waking Life that had 2.5$mil. Apparently Titanic saw much MORE people and many more will say it's a great movie, while waking life has much smaller fan base.
Marketing in the Netherlands here for MMO's was non existant before WoW (now you see the tv commercial sometimes) but I can tell you that that game spread on sheer word of mouth in my community and had *nothing* to do with any adds and the like which didn't really become visible till the Celebrity adds were made a few years in.
I know many people who never played MMO's and thought paying monthly was the last thing they'd ever do change their mind in an instant after they got to play the open beta.
This game sold itself on *merits*, not on a marketing campaign.
Hahahaha yeh, they spent all these milions just for the f*** of it.
Ahh reading is difficult isn't it. In the Netherlands, advertising for WoW was pretty much nonexistant. All the people I saw get into WoW did so because they absolutely loved playing their beta account, some of which had never given the game a second look simply because it would have a monthly fee.
So lol @ you
Originally posted by iZakaroN
Originally posted by daemon
why WAR and not Aion?
Because:
1. WoW PvP is partial DAoC PvP clone
2. WAR is successor of DAoC => WAR have the right PvP implementation
3. Aion is too different from WoW, till WAR is not..
Which one is that, their first, second or 3rd attempt they are on in beta now? ;)
I don't get any feeling that WAR pvP is a step up from Daoc, especially with the 2 way tug of war.
Do you currently play a SOE published game?