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Profile: Nacireen
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UsernameNacireen
Rank: 12/100Rank: 12/100Rank: 12/100Rank: 12/100Rank: 12/100
Real NameLouis Singley
RankNovice Member
JoinedNovember 26, 2007
GenderMale
Age33
LocationValdosta, GA, United States
Last VisitMay 10, 2008
Post Count9
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    • Hunting f2p game with searchable player market.
    • Haven't yet tried any of the 3 mentioned above I did however want to add another update for anyone like myself that is totally sick of games without central player markets.

      If you are looking for something a bit different than the standard MMO fare try out Drift City. :)  Free to play racing sim, very "arcade" type gameplay with relatively low level of realism, but quite fun in it's own right.  It also has an auction house type player market for buying and selling from other players.  The graphics are purposefully cartoonish and done quite well for the style they are in, but at the same time they won't tax your system much at all.  My only real complaint is that this game REQUIRES you launch it from their web page, I haven't had any luck finding a way to launch it directly.  It does work fine with firefox so at least I'm not stuck using IE for their page.

    • Posted: 1/27/08 7:19 PM
      General Discussion
    • a good game
    • Originally posted by ZsasZ

      It's a good thing this game is F2P, otherwise I'd want my money back. Specifically:

      1) It copies WoW. A lot. Not 'hey, this looks kinda like WoW', more like 'hey, I'm surprise the Blizz lawyers haven't come down on these guys yet'.

      2) The dialogue is bad. I'm usually pretty lenient when it comes to translations, but this is like a frikkin kung fu movie dubbed by Borat. I'd give examples, but you wouldn't believe me.

      3) Movement and camera are chock full o' fail, with extra suck added! To move, you click on the ground in front of you. And I do mean 'in front of you'; clicking anywhere beyond about a ten yard radius doesn't register. The camera itself goes from almost overhead to almost over the shoulder, stopping short of the view I actually want.

      4) People have called the Talisman concept 'unique', which I guess is true. I prefer to use the term 'dumb'. Here's the gist of it; your Talisman (weapon) levels up with you. Hoo boy! To level it up, you stand perfectly still for about three minutes watching a bar fill up. Yay!

      5) I could only stand it till about level 8 (I think the level cap is like 30), so this may change later on, but during that time I encountered zero 'hostiles'. Attack one guy in a 'mob', and the rest just stand there striking poses. I was never once actually attacked.

       

      Bottom line; yeah, it's free. In this case, you get what you pay for.

      1)  The interface is VERY similar to WoW, and the graphics are in the same basic style, beyond that it differs quite a bit.

      2) Actually have to agree here, the translations are terrible, and even though this is supposed to be an english game I think the GM's only speak english as a second language, and not great at times either.

      3) If you couldn't click beyond a ten yard radius you may have gotten a corrupt install or something.  I run it on 3 different computers here, 2 in XP and one in 64bit Vista and all 3 can click anywhere as far off as is drawing on the screen, and even with obstacles in the way you WILL get there.  I generally hate click to move, but at least they have good pathfinding here, you won't find your character getting stuck if you clicked somewhere beyond an obstacle.  And I can litterally click a distination so far off in the screen that you can't see the little "target" it paints on the ground until you've been running toward it for a minute.

      4) At level 8 (which you stated was as far as you went) you have only been outside the tutorial for 2 levels at best, and you have yet to obtain even your third talisman, so you had an empty slot left and yes at that point it's pretty much a given that you will be able to level your talismans with you.  Once you obtain the fourth and actually can swap out talismans for different situations and need to decided WHICH to level because you won't have energy to keep them all maxed, then the game gets a lot better.

      5) You can reach level 10 and get your 3rd talisman in under 20 minutes easily, though I will admit this is as an experienced player making an alt.  It's been so long now since I started that I don't remember.  I do know it was WELL under an hour before I had my three main ones the very first time I played.  So in your case I'd guess you spent no more than 30 minutes in the game, if it was longer than that a lot of it was afk time...  As for agro mobs you are eased into that, around level 20 you will start in areas that are agro, and from there on out all hunting areas are.  Oh and the level cap was 50 the last time I checked, haven't actually logged in for a few weeks as I have been trying other stuff.

    • Posted: 1/19/08 2:52 PM
      Talisman Online
    • Hunting f2p game with searchable player market.
    • Been a while since I made this post and thought I'd add an update for anyone else that may be interested in games with a decent player selling system. 

      Archlord failed to grab my attention after actually trying it.  Also, while it did meet all the requirements I asked about for player selling (central and searchable market, with offline selling) it lacked one feature I forgot to mention.  It didn't have a USABLE market.  Their form of auction house interface requires you to know what item you are looking for exactly.  As a new player just wanting to find any gear that is an upgrade you have to wade through tons of crap you can't use and have no clue what it is.  The game itself was ok, but just barely so, they still need a LOT of work on usability.

       

      Sword of the New World however was a VERY pleasant surprise.  The market interface there is nearly perfect and extremely easy to use.  The game itself is graphically amazing, and once you get used to the radically different gameplay and concept it is exceptionally fun as well.  Most every standard thing you are used to finding in MMORPG's and rpg games in general is just a little different here and that will take some getting used to especially if you've played a lot of other games before.  The time spent adapting to the game is well worth it though, at least in my opinion.  Especially if you are like me and constantly have RL stuff interupting your game time this game is absolutely PERFECT.  It's very forgiving of unexpected afk time, you will continue to fight (and even heal if you have a healer in the party you select) just you won't get any loot.  Way better than dying when the kids come crying to you at the wrong moment though.

       

      I would still be interested in hearing about any other free games anyone knows about with any type of central market system as I always like to try new stuff. :)  I still refuse to play a game with stalls again though, that's one headache I won't deal with again.

       

    • Posted: 1/16/08 1:52 AM
      General Discussion
    • Hunting f2p game with searchable player market.
    • This is EXACTLY what I was looking for. :)  Got the game downloading now and from what I've seen on the site I think I will like this game.  Thank you much for the information, not sure how I missed checking this one out.  I even remember wanting to give it a shot when I read that it went to being totally free, guess I got distracted and never did though. :)

    • Posted: 12/20/07 2:45 AM
      General Discussion
    • Hunting f2p game with searchable player market.
    • Are there really NO free games other than Talisman that don't use individual player stalls for selling?  3 days and 40+ views later with no responses I guess there aren't. 

      I just don't get why free games all have to use individual stores.  It's harder on the servers, their net connections, the players, etc...  There is really NO good part to having individual stores that I can see.  I guess for now I'll stick to Talisman and the occasional run at Dungeon Runners (which has no kind of market at all).

    • Posted: 12/20/07 12:33 AM
      General Discussion

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