| Username | Mathos |
| Real Name | paul stockwell |
| Rank | Advanced Member |
| Joined | June 1, 2007 |
| Gender | Male |
| Age | 47 |
| Location | clinton, MA, United States |
| Last Visit | May 14, 2008 |
| Post Count | 385 |
| Biography | In swg 3 months after release Way to go $OE |
| Quote | CUNGE FREE as of 06/01/07 |
Originally posted by Obee
Originally posted by Mathos
Talk all you want to it, it will only see what its wants to
The bots aren't the only folks reading...
was talking about gutboy the $OE dev that post here or he clames he is one anyways..
Talk all you want to it, it will only see what its wants to
Originally posted by vet-in-exileyou forgot the bugs lol lots and lots of them.
Originally posted by Gutboy
I find that the current dev team does deliver what they say they will deliver.
Well I can't argue with that. They promised the future of SWG was cookie-cutter instances and endless collections and that's all they are adding to the game.
but never fixed thats just to HARD to do....
waits for more info on a new swg to be posted....
did i watch movie no...
will I no....
Originally posted by jaxscorpio34
Originally posted by MARTYB2K
It was everyone leaving. Yes it's a paradox. Im sure if most people had stayed, and not threw they toys out of the pram, the game would be as good as it once was. Because the subscriptions are so low now, nothing is being invested in the game to make it great. People should have given them more chance instead of leaving after 24 hours.
I see everyone leaving as a step in the right direction and I would not give them a chance now if they paid me to come back. You can only screw your customers over so many times before you lose them and turn them into bitter enemies.
Hi i agree with what Jax has said...
Which console would you like to see MMOs released for?