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Profile: Maddthwips
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UsernameMaddthwips
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
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RankNovice Member
JoinedFebruary 3, 2006
GenderMale
Age28
LocationRiverdale, NJ, United States
Last VisitApril 22, 2008
Post Count69
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    • Any new sandboxes comin out?
    • Originally posted by salvaje

      Which makes more money:

      EQ2, which released in 2004, peaked at 300K ish subs in 2004-2005, fell to sub 200K by 2006, and still maintains somewhere between 150K and 170K now.  EQ2 has declined to the point where SOE is releasing only one expansion a year instead of two, a further drop in revenue.

      EVE Online, which released in 2003, and is still peaking in subscribers, with over 230K, and is projected to top 300K by the end of this year. 

       

       


      i know to never believe anything u say, Salvaje. One thing is that SOE doesnt reveal any of its Sub numbers, so saying EQ2 has 150k to 170k subs is really in the end, ur opinion of what u think they have. And dont bring up MMochart crap, because i dont believe anything there either. As for the one expansion a year? its what the community requested, the expansions were bigger and better when they went to the one expansion a year. so again, u made that up. but what can you expect from someone who wastes their time hating SOE.

    • Posted: 4/09/08 9:20 AM
      Star Wars Galaxies
    • I tried this game..
    • Ok, so they removed the live event team from the game. The game wasnt making good enough money to probably keep them. If WB still had the game, it would no longer exist. So SOE bought it, and kept it running w/o the live event team, id say thats better than no game at all. do u still play the game?

    • Posted: 4/02/08 10:00 AM
      The Matrix Online
    • I tried this game..
    • ok, so tell me, what did SOE do to the game that made it worse than crap? the combat seemed the same when i returned. It was still the same boring look and feel.

    • Posted: 4/01/08 1:25 PM
      The Matrix Online
    • Favorite Memories of EQ ((pre 2000 mostly))
    • Originally posted by mrudis

      The very first time I logged in... a wood elf paladin.  Up on some treetop somewhere and I could not for the life of me find a way down.

      Jumped to my death 3 times before I noticed the rope bridge as I fell to my death for the third time.

      lol, same thing happened to me, and i never found my many corpses that lie beneath Kelethin. Actually lost my citizenship note and wasnt able to do the quests. back then just getting to lvl 12 was an entire adventure. i took the boat to freeport, and that was an incredible journey. i had to cancel my sub around then due to computer hardware issues, but picked the game up again after Shadows of Luclin came out and made a Vah Shir Beastlord. I enjoyed the game alot more because i got alot of my RL friends into it, which made the game 100 times better.

    • Posted: 4/01/08 11:37 AM
      Everquest
    • I tried this game..
    • i played this game when it first came out, it was horrible even then. the combat was what killed this game. it was pretty much roll the dice to see who wins.  the character customization was cool, but thats about it. but sure, lets blame SOE for ruining a game that was crap at launch. Live events? they had one every few months. nothing big to make this game unique. SOE bought it because WB was goin to close it, and SOE kept it goin for the ppl who did like it. Plus they got the licsense to make the DC MMO.  As for a MxO NGE? i didnt notice anything different from the day of launch from the time i reinstalled it a year ago to see if it was any better. I actually think it would be better as a clicky fight game with combos like Streetfighter or something. This game was never good.

    • Posted: 4/01/08 11:25 AM
      The Matrix Online

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