| Username | Lord_Vayde |
| Real Name | Adam Mostel |
| Rank | Novice Member |
| Joined | January 23, 2004 |
| Gender | Male |
| Age | (hidden) |
| Location | Great Neck, NY, United States |
| Last Visit | May 1, 2008 |
| Post Count | 42 |
| Biography | |
| Quote | "Life is but a dream, death is the awakening..." |
Originally posted by Harleyrider
I also had an issue with the trial. I was going to check out the game for the first time in six months and see what my old server, Shadowfire, is like now. Downloaded the trial and patched it with no problems. I go to log on and the launchpad scans for updates. Says everything is updated, but never does allow me to actually hit the Play button and log in. Instead, the button just says Updating and never moves to Play despite the fact it just told me the game is fully patched.
It's not a firewall issue, either. The program has access through my firewall. It's just not moving beyond the log-in screen. And if I click on the My Account or New Account buttons, it can't connect to the Web pages. But if I hit support, I'm directed to the Support Web page -- so again, it doesn't seem to be a firewall issue.
Anyone have any clue as to why it's not working? (Waiting for someone to post "Working as intended" as a reply).
If you're on Vista, you will need to run the program as administrator, and perhaps in Windows XP compatibility mode (right click the shortcut -> properties). Thats my familiarity with SOE games on Vista, anyway.
Originally posted by AtomicDog
Originally posted by BaronJuJu
Originally posted by AtomicDog
I love the frustration inherant in this quote. No matter how much the Cardassians tortured Picard, he still saw four lights.
I also see that this creep got his own special title for these forums. Nice to see cronyism isn't limited to the SOE boards.
I love how folks have to blast back on Obraik because they have no intelligent repsonse to refute him. Of course I would be a bit terse myself if I had to continually respond to blatant attempts to flame me not on the validity of what I wrote, but due to who I supposedly was in their crazed minds.
Oh and before you continue to make yourself look even more foolish, try and educate yourself on what these forums on this site have to offer:
It's not a special title for him, its called a Forum Title. Folks that actually contribute meaningful, thought out, non-conspiracy theoried, doomsday for <insert MMO> every 6 months articles to this site are rewarded. I know, call them crazy, rewarding folks to bring something useful to the site rather than hate and bashing. What a concept eh?
Bashing SWG is not a conspiricy theory or a doomsday cry or anything like that. You guys try and turn it around like we are the instigators. Myself I was happily playing swg in 2004 writing meaningful, thought out posts about wanting to buy armor attachments and the latest pvp base raid. Then SOE pulled the rug out from under me. And no amount of meaningful thought out posts we wrote after that did a damn thing.
Neither you, Obriak, SOE, or their lapdogs here will make me see five lights when there are only four. The NGE was a huge mistake, it ruined the game and set the genre itself back years, and if the housecleaning that is going on at SOE as we speak doesn't open your eyes I'm afraid I can't help you.
But please, continue to cringe doglike behind your handle yapping at your betters. Perhaps your masters will throw you a bone in the form of a title. I'd pursue one myself but my meaningful posts have all been deleted (like the ones in this thread) as they differ from the SOE driven agenda of this website.
I'd rather be an honest novice than a crooked ewok any day of the week.
No, bashing SOE is not a conspiracy theory, but I notice that many of the bashers will turn on any SWG supporter here and call conspiracy, claiming them to be SOE puppets or moles.
Here is the reality of the situation - the NGE is not going away. Not in the official form of the game. I played SWG from day one, after following the game since the rumors, back when all I had on my MMORPG plate was EverQuest. Sure, I loved the game. I also had my reservations, the sandbox was new to me. I had never played UO, and the lack of definitive content didn't sit well with me.
Ultimately I got used to it, and found my own little clique in the game. But that clique wasn't for the gameplay, but the social aspect. When the holocrons were introduced, that was screwed over. When the CU was introduced, the crafters and entertainers started to vanish. The NGE was an absolute travesty, and having unlocked my Jedi just before the CU, I was pretty pissed off.
I tried returning to SWG in the NGE-era multiple times over the past two+ years. This in the midst of toying around with WoW, returning to AO, and trying anything and everything that was released between then and now. As much as I might have hated WoW, SWG was long gone and I had no intentions of returning.
On a whim over the summer, I picked up a time card and took yet another trip back to SWG. This time around I took some time to fool with the keymaps and the camera, and managed to get the game to play much like the Pre-CU/CU. I'm not a fan of the classes, the lack of alpha status, or the lack of decay. I'm not a fan of levels. I think that the abilities of the professions are limited in scope, and that there is much more potential that isn't being tapped, but that has always been the story of SWG for me. In spite of what I might dislike, the fact that each class has a role means that the developers are capable of, and -have- introduced definitive content, and I dare say its more interesting than anything I've played in WoW. At the same time, its still the SWG I know and love in terms of base features.
Are there population issues? Absolutely. I personally don't see them on a day to day basis because I am a resident of Starsider, but part of the issue with those population issues is the sheer unwillingness of the veterans who are cemented into their belief that SWG is gone, and SOE is the devil incarnate. I've brought about 10 or so veterans from the pre-CU era that I used to play with back into the game, and they've been loving it.
The truth is that while the game has changed, its still SWG. It still has sandbox elements, non-combat classes that continue to be viable (although in different ways than before), and the current development team is miles above anything the game has had before. WoW might have more polish, but in SWG I can still claim my property, I can build my city, I can start my business, I can host my events, and I can explore the vast wilderness. I can do whatever I want to do, and the only difference now is that I'm limited within a singular class choice, and a level range. Really, its not such a big deal.
I understand the frustration with the NGE, I understand the hatred for SOE. I know what it's like to put the $ in there, I played during the EQ Legends Server era after all. The game we all knew and loved still exists though, just with some minor modifications. For the losses we've experienced, there is also gain. Perhaps its not equal, but it is slowly reaching that point. Is it wrong for SOE to market old features that were removed as new? Absolutely. But I think that the vision is far too one-sided. While the marketing is wrong, the fact is that these features -are- being reintroduced. Its been recognized that they are what made SWG strong, and their presence keeps the game strong. The continued support of the dev team for those features makes it stronger. You don't think SOE knows that they messed up? We might never hear the apology out of Smedley's mouth (who, by the way, remains president of the Company as far as I've been able to gather - and just answers to a new boss), but the progress of the game is in a direction that tells us that neither form of the game was correct, neither pre-CU nor NGE...but a combination of the elements of both has turned SWG into something that, aside from those few issues I might have, I find more interesting and engaging than either the pre-CU or the early NGE.
You may now proceed to have a revelation, or the much more likely event of claims that I'm the Devil's Advocate, complete with a trail of fire and brimstone at my feet.
What characteristics of an MMORPG do you look at most?