| Username | LemurKing |
| Real Name | |
| Rank | Novice Member |
| Joined | November 1, 2007 |
| Gender | Female |
| Age | 45 |
| Location | Washington, DC, United States |
| Last Visit | May 1, 2008 |
| Post Count | 6 |
| Biography | |
| Quote |
I've enjoyed PW more than the review, but maybe I'm more forgiving because I've played so many bad MMOs recently.
The reviewer is definitely right about the grinding picking up in the 60s. doesn't have the insane grind level of Silkroad or FFXI, but given the fewer and fewer number of new quests as you level into the 60s, the player is forced to repeat quests much more often.
There are many good ideas in PW and a great deal of game choices that can be made. There are simple differences in PW which are good ideas that other games could follow suit in and probably make better - say like having underwater pets, or aerial combat, or letting players try ALL of the crafting professions with 1 character, or having jumping puzzles (albeit only in the early levels and not for elves ;) ).
PW is defintely worth a try for 60 levels or so- and maybe the next version will be better.
Werefox is a lot of fun. It's more fun and extensible than the WoW Hunter or Warlock - more customization than Necros in EQ or Vanguard - and you can pretty much solo forever.
I'd say there are 3 sites I consistently go to for useful PW info:
Great for quests & info: http://1perfectworld.com/ -
Great map for mobs : http://asiapworld.com/pw/index.php?option=com_content&task=blogcategory&id=49&Itemid=77
Great mob data : http://pw.rob-soft.com/m1my.php
I've enjoyed PW to a great extent, although I will probably stop soon.
It definitely does get more and more grindy-heavy as you progress in levels, but there are some casual quests you can do to continue to level without grinding (or at least not grinding much).
However, I'd say for the first 50 levels or so, there are enough quests that you can solo through without heavy-grinding. Unfortunately, the number of quests that are new each level beyond then grow fewer and fewer so you end up doing the dragon quests over and over again.
There are some very clever and interesting design decisions overall and I think it is quite worth investigating for at least 50 levels or so to see what they have done.
They also have some excellent models in the game - even as I advance into the upper levels, there are new and different fx and meshes to enjoy.
So I'd say it's worth playing overall for at least some period of time, to compare it to the mechanics of other games that are around or are coming out.
And although there is grinding, it's nothing like Silkroad, FFXI or other grind-intense games.
Are you still playing (or subscribed to) your first MMO?