<
>

Profile: Larry2298
Send PM  Forum Posts  Forum Topics 

UsernameLarry2298
Rank: 50/100Rank: 50/100Rank: 50/100Rank: 50/100Rank: 50/100
Real NameL R
RankAdvanced Member
JoinedJanuary 27, 2005
GenderMale
Age28
LocationStockholm, Sweden
Last VisitJuly 21, 2008
Post Count170
Biography 
Quote 

5 Most Recent Threads by Larry2298 [more...]

Larry2298 does not have a blog yet.

Latest User Gallery Images [more...]

Larry2298 has not uploaded any photos or screenshots yet

Recent Forum Posts [more...]

    • Let's begin with an end to bind on pick-up, soulbound, etc...
    • I can accept BOP or BOE or AOP but it is a matter of drop rate especially when it comes to class armor set or newly added weapon from new boss or new instance. Sometimes, you have to repeat many times to get it done. 

      MMORPG is not a strategy game so the economy structure is not possible to grow, however, I think low economy still better than deteriorated inflation. In all F2P, the economy is like Zimbabwe, many items in F2P cost 30KK, or 25millions, or buy 10 millions gold for $9 etc. The inflation in all F2P become so high only because everything based on real money.

      A rare item may have a price like selling a genuin Picasso painting. If virtual money under influence by real money then it never will be a good economy in game because real money only increased game coin more depreciation. 

      If real money dominate the game economy then it is either a F2P or a game full of gold sellers. And it is even worse to grind when there are always a group of BOTs or gold farmers.

       

    • Posted: 7/21/08 2:28 AM
      General Discussion
    • Nothing compares to this game!
    • AC2 is good game. That's the only game I have sold my account for $120 after I wanted to quit then another guy offered up to $250 but it's sold. Ganking maybe the reason ruin the game.   

       

    • Posted: 7/20/08 2:28 AM
      General Discussion
    • How are MMO games really designed?
    • Originally posted by tillamook

      MMOS are built from recycled pieces of other games. And now you know!


       

      I also think they designed a F2P first then extract stuffs from there to polish in P2P.

      MMO today is similar to DIY a computer. You can login to their database and find different  components to assembling an instant F2P.

      That's difference between F2P and P2P, one is raw material, another required debug and balance every month.

    • Posted: 7/20/08 2:17 AM
      General Discussion
    • Best FREE mmo advice...
    • I am also looking for a F2P don't need to kill the same creature for 1 million times from level 1 up to level 150 and the game simply just change the name on the creature.

    • Posted: 7/19/08 6:41 AM
      General Discussion

Special Offers

MMORPG.COM Polls

Do you currently play any NCsoft published games?

Yes
No

(login to vote)

View all polls