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Profile: Kurir
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UsernameKurir
Rank: 67/100Rank: 67/100Rank: 67/100Rank: 67/100Rank: 67/100
Real NameUnk Unk
RankHard Core Member
JoinedDecember 21, 2003
GenderMale
Age(hidden)
LocationElk, WA, United States
Last VisitMay 15, 2008
Post Count217
Biography 
Quote

Bring back Earth and Beyond.

 

3 Most Recent Threads by Kurir [more...]

  • Game in development on 1/23/08 @ 4:59PM
    Viewed 69 times, replied 1 times, last post was 1/23/08
  • Internet Bandwidth use fee on 1/19/08 @ 10:12PM
    Viewed 257 times, replied 3 times, last post was 1/19/08
  • Rest in Peace on 12/27/07 @ 9:30AM
    Viewed 1385 times, replied 11 times, last post was 1/26/08

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Recent Forum Posts [more...]

    • New WoW numbers
    • Its also simple math, what does a monthly subscription cost? They're making more than a hundred million a month.

    • Posted: 5/15/08 2:34 AM
      General Discussion
    • Horrible community
    • The JGC community is a unique one and I would tend to agree with you in they know how to handle the random A/H in the online game. Though in recent months the number of this type of player is on the increase with more people coming to JGC to get a feel for the game before JGE gets released.The ability of the online community to police this type of player has diminished greatly because the community is pretty static and the numbers of A/H's is rising.

      Personally I feel this is the failing point of unrestricted PvPgames, they expect the online community to police the bad behavior but thats just not possible. Our societies have recognised this little fact as well which is why we have professional militaries and police forces that don't have to rely on personal resources.

      However, the point here is not the people sitll playing JGC, the point here is the forum community on the JGE site and here as well in regard to JGE. They are rabid, out of control and bent on driving anyone not conforming to their views away by trolling, baiting and insulting you till you've just had enough and leave. The OP as absolutely correct in how hes described them, though I wouldn't say the were JGC Vets or even past players of JGC. I believe they are simply the FFA PvP crowd that thirst for new grounds in which they hope to find another game to enact their perverse need for self gratification at someone elses expense. Anyone not sharing their narrow view is harassed and ridiculed in a way very similar to religious zealotry.

       

    • Posted: 5/13/08 10:33 AM
      Jumpgate Evolution
    • I really hope the creators of this game are gonna try real hard.
    • E&B was certainly not a point and click game in sense of what people consider a point and click game such as it is in Eve. You did fly your ship and you could miss with your weapons systems or not be able to engage a target if you weren't oriented on it.

      NetDevil has said that this will not be an Eve clone (Thank God) nor will it be an E&B one though I'm sure they will incorporate some similar elements from them. Do take a look at the JGE site and see for yourself what they are coming up with.

    • Posted: 5/13/08 10:18 AM
      Jumpgate Evolution
    • PLEASE, PLEASE adopt the WOW approch to PVP
    • Sure people can state that in equal validity, success vs fail, its all an opinion. Your absolutely correct to go to the horses mouth for the answers you're seeking, but don't forget that just as you can read these threads so can developers. The Developers might not put a lot of stock in an extreme ranters opinion but they will certainly look at the prevailing attitudes and that will impact their thought processes in developing their game.

      I have on several occaisions made a similar comment in a thread, but I always qualify it by saying that if a company doesn't produce a game I find enjoyable under my parameters I won't subscribe beyond a certain point. I don't agree with the idea of adopting a WoW approach to player death, I would like to see something similar to what E&B used but cetainly not something as harsh as Eve. Quite frankly I don't want the victor in a PvP action to feel they can gain anything from vanquishing another player other than the act itself to do otherwise is to cater to the griefing element.

      Why do I say that? Because, once a player finds they can gain something substantial from another player by defeating them they will find ways to eleminate any risk on their part and the ganking/griefest begins and you end up with level 70 player killing players a tenth of their level as in WoW. In Eve risk verse reward is the buzz phrase, from gate camps to suicide squads in secure areas, players willingly commit to suicide squads to gank Industrials or Frieighters that they know they can defeat before being killed themselves by NPC police forces. While a third party gathers the loot unhindered.

      I'm looking forward to what NetDevil is bringing to the table, I hope it fits into my notion of a fun game without making me the entertainment for someone elses preverse idea of fun, that all remains to be seen.

    • Posted: 5/12/08 3:36 PM
      Jumpgate Evolution
    • is this like eve?
    • Beyond them both being based in space I hope the similarities end at that point, we don't need another Eve. One is more than enough, there are too many companies out there that used cookie cutter techniques to stamp out copies of games with no real diversity in a genre.

      On a personal note, I trust there will be an accountability system in place that will provide consequences to an individuals actions, something that Eve sorely lacks in any real substance.

    • Posted: 5/12/08 3:07 PM
      Jumpgate Evolution

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