| Username | Krytycal |
| Real Name | |
| Rank | Novice Member |
| Joined | April 17, 2006 |
| Gender | Male |
| Age | 28 |
| Location | Miami, FL, United States |
| Last Visit | August 5, 2008 |
| Post Count | 106 |
| Biography | |
| Quote |
I tried to warn you all, check my history. I don't think warning was needed though, the crap that FC pulled (didn't lift NDA, sub required for OB, etc) should have been enough to raise some red flags.
Originally posted by LondonMagus
"You never forget your first beheading" was much more original & didn't rely on sexist cliches
Lol, I hope you were aiming for sarcasm
bt u dun understend lol this gaem is 4 mashure peopel
Originally posted by chryses
Originally posted by andyjd
Originally posted by hazmats
people put too much emphasis on numbers. As long as there is 1 good server and i'm having fun. Don't really care.
Yeah, but you also want enough cash to ensure that theres support and development to grow and expand the game.
All in perspective though. If you look at a game like Jumpgate Evolution they have a tiny team and I know the game will be an indie title with a very loyal following but it wont be for the masses and in some ways that is why it will work. Due to development costs etc. Jumpgate will need a minascual amount of revenue compared to WoW to be successful. AoC is a different matter and any other release like WAR, Vanguard etc. They really go for high risk vs high reward methodology...
AoC did go for risk, but not so sure what's rewarding about locking out a huge portion of potential customers due to system requirements. I guess those who get to play can have prettier graphics?
Anyone who thinks AoC has even the slightest chance to compete with WoW is freaking clueless. It'll be another niche like the majority of MMOs.
Demo and Necro for caster.
Conqueror and Guardian for melee.
What is your favorite feature on MMORPG.com?