| Username | Krogan |
| Real Name | Erik Andersson |
| Rank | Hard Core Member |
| Joined | March 29, 2003 |
| Gender | Male |
| Age | 25 |
| Location | Sundsvall, Sweden |
| Last Visit | July 6, 2008 |
| Post Count | 165 |
| Biography | |
| Quote |
yep that is indeed bs, what funcom is doing is called a cover up.
Originally posted by melmoth1
So much hate, so much hate and bitterness.
I don't hate the haters though - they just want the next big thing. They want to be addicted and immersed and a part of some mmorpg that has a buzz about it - a buzz that is retained beyond one month. They want to feel in control and they want to feel connected to a community of shared interest.
I think AOC is ok. I play casual as I'm busy. It has quests (gather, check, kill) like most other mmos, its has character customization, class and race choices etc. To hate it is to hate all fantasy mmos, no? There is nothing there to make it grossly better or worse than any other mmo. It seems pretty standard to my eyes. I enjoy it (for now) for the same reason I enjoyed other mmos: it feels a little more "real" and "connected" than single-player non-mmos.
Yes, that's it. I think the hate is against all fantasy mmos. I got mates who quit AOC and returned to WOW, City of Villians and EVE. They didn't like going back to those games, they just preferred some minor aspect of those games to AOC. Conversely, other mates have stuck with AOC, again for relatively minor attachments and preferences.
I prefer AOC, at least the content is new. But everything else just feels same old, same old. Maybe mmo's in general have a limited burn. After a time you become immune to the usual hooks of mmos? The first time I ever played an mmo, it was fricken amazing - I know I will never get that initial buzz back again and that's just life.
Do we expect too much? Maybe the hardcore mmo-ers need a second hobby in order to "keep it real"? I recommend fly-fishing and DIY for the crafter/gatherers, kick-boxing for the pvpers, and comic books/cool toys for the "exclusive gear" junkies. Oh, and for the "open world exploration" junkies, a 3 month camping trip in Asia or South America ;)
Peace out
Melmoth
NB edited for punctuation/spelling errors
Yes I do think that peoples expectations are to high these days but that does not apply to AoC. AoC deserves everything they are getting, honestly I wish funcom would be arrested and put in jail for fraud.
lol got to love funcom, they had a board meeting and decided that it was the mature content that was the reason they had no subs hahaha that was the only thing they had going for them.
yes I am sure that's it funcom, not the horribly unfinished game and all the massive limitations that makes AoC hardly qualify as an mmo at all, no it was the mature content damit!
but still I think its unfair to say that they are betraying their subs that is like cheating with another woman when your single. You need one for the other to be possible.
Originally posted by Inzra
People said the game was great, and got explained that sure the game is good up to lvl 20, then it sucks.
Well I've had fun past 20 as well, there's been enough questing to do, and although PvP xp hasn't been enabled, it's still fun to PvP.
Then didn't someone say: - just wait till you get past lvl 40 and see how shallow the game is.
Well, I'm now lvl 47, - I don't level fast, I'm more the casual player that can be offline for a day or 2 or 3 - and at this point I'm now really starting to feel that I'm playing an mmorpg:
- the levels doesn't come as fast anymore, naturally since it's higher lvl. I still haven't run out of quests, like I got the impression from others that I would. It hasn't been necessary to grind at all yet. It will be interesting to see if this continues past lvl 50 and up.
I trust less and less what other people tell me about the game, and more and more what I actually experience in it myself.
As for the bugs they have been very few, I've so far had 3-4 quest related bugs. One of them was serious in that I got stuck in a single player mode, but I contactd customer support, and that seemed to help. The other quests, I've been told can be done by entering epic mode when you enter the area.
There have been some bugs with grouping/guild windows, but it usually gets fixed after staying online for a certain amount of time.
As for the the customer service, I guess they are a little short handed, but my actual experience is this:
I petitioned a quest problem, about 1-2 hours later a GM appeared, - this isn't too unusual time compared to WoW, that I've also played and they took about the same time more or less -
the GM was friendly and helpful, and solved my problem in a few minutes, and that was that.
Since I started playing back at 17. may, I've only experienced serious disconnecting problems on 2 days, fearly recent. One of them they had to take the server down, the other they managed to have it online. A little annoying ofc, but only 2 days of 1,5 month of playing after release. Nothing game breaking for me anyway.
There are still occasional lagspikes, I have no idea what causes it, but I think it has to do with the server/gameclient, cause many are experiencing them, they only last for a couple seconds normally. So the important thing is that they don't interupt gameplay significantly. I'm not sure of the exact intervalls, but maybe every 30 min or so, maybe more rare. I hardly notice them most of the time.
So all in all I'm really starting to enjoy AoC, and this just goes to prove, - for me anyways - that if you want to find out wether a game is gonna be fun for you or not, you have to try it yourself. You can't have other people doing it for you.
So if you want to try AoC I would recommend it, - if you don't want to risk wasting money, wait for the buddy keys to be enabled, but realise that that might take a long time. I preordered the game, and I still see no signs of buddy keys I can share.
I get the feeling that this game might suit the casual player more, since it is faster leveling.
And although people have said that it's PvE focused, I still get the feeling it's more of a PvP game, with the more hands-on combat and fast leveling.
Well I'll stop here before this turns into another review
But remember, don't let anyone else but you make up your mind about a game you haven't tried yourself yet
well its nice that they can satisfy at least the most casual of gamers, because that's also about all they seem to be able to satisfy.
Originally posted by huxflux2004
WoW had 1.5 millions 4 months after relase. AoC already has 700k after 1 month. Impressive! I did not expect to see a WoW killer that soon!
Great work FC!
you obviously don't know anything about the mmo market now or then, WoW more then tripled the existing market and for AoC to do what WoW did they would need 30 million subscriptions. The other obvious thing is that AoC's sales are already slowing down and will soon come to a complete halt, the other thing is that only around 10% of those that have bought AoC have signed up for an ongoing subscription past the 30 day free.