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Profile: Koroshiya
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UsernameKoroshiya
Rank: 2/100Rank: 2/100Rank: 2/100Rank: 2/100Rank: 2/100
Real NameMathew Zauher
RankNovice Member
JoinedJune 18, 2005
GenderMale
Age32
LocationSan Diego, CA, United States
Last VisitMay 20, 2008
Post Count30
Biography 
Quote

Cowards die a thousand deaths, a soldier dies but once.

 

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    • Corruption at eq2, don't waste time on that game.
    • Originally posted by Moirae
      Originally posted by Jeff44

      The above was a PM (which is now posted on the EQ2 site itself) from an EQ2 Dev to his guild leader, quoting the text of a bug report that was sent to the dev by an unsuspecting user. By "look(ing) the other way" the dev is not only alerting his guild leader to the problem/bug/exploit but also saying that he will not do anything to stop them from using it nor will he fix it until they get their epics.

      Wrong is wrong and cheating is cheating, people.

      At least it is in the country I was raised in.

      Your mileage, of course, may vary.

      Tell me something... where in hell in that pm does the dev say that he will not do anything to stop them from using it nor will he fix it? Either you just posted part of the pm, or he didn't say that anywhere. What I see is a request to get the exploit fixed and that they will not take advantage of it even if other people do. Thats NOT cheating, its responsible behavior. So what are you smoking?

      He's not saying that he's going to do nothing. He's pointing out what others are doing.

       

      Holy crap you people are paranoid and desperate to spread the hate. Here's an idea... either protest WHERE IT BELONGS or don't bother protesting anything at all. Whining about it HERE isn't going to do anything at all other than get people riled up. You're upset about something? Go to the EQ2 forums.

       

      Oh and just a thought... why don't you talk to the damned dev yourself, huh? You do know you can pm the devs are the EQ2 forums right? Or are you just here to stir up trouble because you don't have all the facts and find it amusing?

       

      I'm honestly so tired of people coming in here and complaining when they should actually be going to the source. MMORPG can't do ANYTHING about your issues with a game. Not a single one of them can. If you have a problem, you need to go to the source of the problem.

       

      its like checking into a hotel, having issues with your stay, but not complaining to the actual staff, instead you go to a completely different hotel and complain where they can't do anything. You have no right to complain if you're not going to do it to the people that can actually FIX IT.

       

      Couple things:

      First and foremost he should never have posted a bug report to anyone outside of Sony.  There is a strict rule on what you are allowed to tell people outside the company and what you are not allowed to tell them.  Bug reports that show game breaking information, or encounter breaking information are one of those things he should not have given them.  If he was worried about them using the bug, then he should have explained to them there was situations with the encounter that can cause bugs and warn them that if they come across it NOT to use it.

      You don't give someone who doesn't know about the bug, a sheet that explains a step by step process on how to recreate it.  That is just asking for abuse.  If when I was at SCE we had posted a bug report to users on a ps2/psp/ps3 game I had been working on that helped them pass content a tester had sent me I would have been fired.  No questions asked.  When you start working there, you have certain rights and responsibilities, and one of those is to protect not only the integrity of the game, but the companies ability to keep that game making money which in turn pays your check.  If players are not confident that you are protecting the enviornment in which they play, and that users are getting "a leg up" because a dev is in their guild, this can turn into a mass exodus of players leaving the game which detracts from your check, and everyone elses check and bonuses at the end of the year.

      Second, people post here because A) its not moderated against negative feedback like soe forums are, and B) they like the site.  If you don't want to read threads like this, there is the old saying of "don't click the link"

    • Posted: 3/22/08 3:56 PM
      Everquest II
    • Performance issues for 8000 series graphics cards?
    • Just a bit of info for you guys.

      I too have this problem, 8800GTS and nvidia chipsets while sli enabled seems to be the biggy for a lot of people.  Even if you have SLi rendering in the game profile turned to single GPU the game still recognizes the second card.  I had to turn off SLI all together.

      Second, This is a problem according to a dev that involves a certain driver/hardware configuration with the 8xxx's and how DirectX unloads textures from the memory.  They have not given an exact date as when they expect it to be fixed, but at the speed other issues like the shadows turning on and off by themselves thats over 2 years old and them saying they know what the problem is, yet still not fixed doesn't give me hope.

      Problem #2.  This game does not care what brand new GPU you buy.  Why?  Because its CPU bound on a lot of processes.  This means that no matter how big and bad arse your GPU is, shadows, flora, cloth and water are ALL bound to your cpu for processing, nothing you do can change that... why they decided this was a good idea? Who knows, maybe they gambled that CPU clocks will get faster and faster, and what happened was clock increases slowed down, and they just started adding more cores.

      Problem #3.  EQ2 is NOT Multiple Core ready.  They can not change this with out a complete re-write to the code.  This means you in some instances will get better performance if you set the affinty of EQ2 to one core.  I usually choose core #1 not #0... it doesn't really seem to make a difference to be honest.

      You guys will hear people tell you how its your system, and the 8xxx series GPU they have works and so its not the game, this is very false.  There are THOUSANDS of configuration possibilities, and its a mix of both a very bad engine with hardware and drivers that are having issues with it.  At this point the settings that work the best for 8800GT and my system (AMDFX60, 2GIGS of OCZ 3-3-3-5 DDR400, 2x8800GT G92 GPU's, Raptor 10krpm drive, X-fi sound) is the following:

      Set EQ2 to use one core.

      Disable SLi in the control  panel, not in the game profile by setting single GPU Rendering.

      I run 1920x1080 (32" Aquos 1080p TV/Display) so I set EXTREME QUALITY then I go to water, and turn ALL water options off.  I turn LOD Texture Resolution to Minimal, Turn Shadows off, Turn cloth simulation off, and turn Flora Displacement off.

      I then turn every other option ON, run AA 8xQ, AF 8x, I disable bloom, run torches to 1 and everything else is jammed to the brink.  Disable Bloom and whatever setting is right under it,  can't remember but there is 3 check boxes, I disable the top 2.

      This nets me 30-40fps in most area's that are highly populated.  This is NOT acceptable in my opinion as with my system I can run CoD4 @ 1920x1080 with max settings (and I mean max) and stay at 60fps with vsynch enabled and triple buffering.  Crysis in the same resolution w/ no AA, can run with a mix of High, Very high and Medium settings (medium being the obvious shadows, water)

      This game needs an engine rewrite but I doubt with the restructure of SOE into SCEA they will get the funding or man hours they need on it.  So you can bet that we will be having this issue with every single new card to hit the market.  And yes, the 9600's exhibit the same problem as they use the same GPU as the later 512+ GTS/GT 8800's (G92 core)

    • Posted: 3/22/08 3:42 AM
      Everquest II

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