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Profile: Jenneroflok
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UsernameJenneroflok
Rank: 71/100Rank: 71/100Rank: 71/100Rank: 71/100Rank: 71/100
Real NameRay 
RankHard Core Member
JoinedSeptember 17, 2005
GenderMale
Age42
LocationDublin, CA, United States
Last VisitSeptember 6, 2008
Post Count69
Biography

UO 1997 to SWG Release
SWG till NGE Release
WOW from NGE Release to present

 
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Most Recent Thread by Jenneroflok [more...]

  • War Ctafting? on 7/31/08 @ 3:34AM
    Viewed 226 times, replied 2 times, last post was 7/31/08

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Recent Forum Posts [more...]

    • Gamer's Bill of Rights
    • Originally posted by InTheSea
      Originally posted by Jenneroflok

      As someone who started playing computer games on an IBM PCjr that I bought within a few weeks of it's release and has been playing all type of Computer games Since Wizardry 1.  I can tell you, short of a 100% boycott of the industry none of those demands will be adopted by the industry as a whole. 

       

      WRONG. When players get sick of unfinished content the company gets a reputation hit. Funcom is a good example.

      PC gamers will start to demand better and better games it's just a matter of people speaking up and not accepting bad or unfinished games.

      Yes the Company will take a reputation hit, case in point SOE after what they did with NGE (Although, I think i blame Lucas Arts more for NGE then Sony), but as long as enought money is flowing in to not only pay for the game operations, but make somewhat a profit,  they will see bad reputation as a blimp in the radar that will even out in the long run.   The only a really hard hit in their bottom line will get companies to change their behavior; other case in point , even though several people left SWG, sony has not gone back to pre CU or even NGE servers.

    • Posted: 9/01/08 12:21 PM
      General Discussion
    • Gamer's Bill of Rights
    • As someone who started playing computer games on an IBM PCjr that I bought within a few weeks of it's release and has been playing all type of Computer games Since Wizardry 1.  I can tell you, short of a 100% boycott of the industry none of those demands will be adopted by the industry as a whole.  And even if we do get a 100% boycott going, they industry will more then likely turn to the console market and let the PC game indusrty die.

    • Posted: 8/30/08 10:34 AM
      General Discussion
    • Can I run it? Please respond!
    • Originally posted by Plaidpants

      Hmm, yeah Dell.. don't go with them anymore.. build your own its the way to go and is customizable. That's how Dell makes their money, they're not near as customizable. Hmm, wonder if you could buy a pretty cheap CPU case and PSU? Probably for about 125-150? Would be kind of a hassle though.

       

       

      I live in Silicon Valley and my Friends and I  have been buying Cases from these people for years and never had gotten a bad case from these people.

       

      http://www.centralcomputers.com/commerce/catalog/spcategory.jsp?category_id=1013

    • Posted: 8/19/08 5:18 AM
      WAR (Warhammer Online)
    • Star Wars Galaxies: Correspondent - Does Crafting Matter
    • Originally posted by eric_w66

      Heh, I felt the original system was hideously complicated for no good reason. Tiny stat modifiers? Useless.

      Hundreds of materials of various qualities? Stupid overkill. Hasn't anyone here ever heard of "refining"? I should be able to take that low quality ore/leather/whatever, and refine it to make it better... sheesh. That way, I have ONE stack of it in my limited inventory space, instead of 100.

      I find it humorous that the original author thought that the 2nd slot is a big negative to crafters. Not so.

      It let more people do it, rather than just the people like my good friend who had 6 accounts and borrowed three others to dominate the rare materials on his server and utterly control the weaponsmithing profession.

      Yeah, it was so great one guy controlled his server's weaponsmithing... great for the casual player who wanted to play one. Try to sell something? He'd undercut and drive you out of business.

      He did pay for his college education and rent with the money he made ebaying the credits, however.

       

      Actually the complexity and small twinks in the Original Crafting System is what I fell in love with in the PRE CU Game.  The System Reward Crafters who did their work, searching the Galaxy for the Best Resources to put together a product that other players recognized as a Superior Product.  I was a weaponsmith from day 1 of the game, some of the resources i used I did not find till 2 years into the game or more.  So the Argument that new crafters could not compete was nonsense.  Something close to the best if not better was always popping up, people just had to take the time to find it.  But that was the problem, people were not willing to take the time and thus could not put together useful weapons and thus they cried about how complicated the system was.  It is a Shame such an Original and Rewarding crafting system like PRE CU SWG was destroyed because people wanted the easy road.
       

       

       

    • Posted: 8/07/08 9:08 PM
      General Discussion

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