| Username | Jenneroflok |
| Real Name | Ray |
| Rank | Hard Core Member |
| Joined | September 17, 2005 |
| Gender | Male |
| Age | 42 |
| Location | Dublin, CA, United States |
| Last Visit | September 6, 2008 |
| Post Count | 69 |
| Biography | UO 1997 to SWG Release |
| Quote |
Originally posted by InTheSea
Originally posted by Jenneroflok
As someone who started playing computer games on an IBM PCjr that I bought within a few weeks of it's release and has been playing all type of Computer games Since Wizardry 1. I can tell you, short of a 100% boycott of the industry none of those demands will be adopted by the industry as a whole.
WRONG. When players get sick of unfinished content the company gets a reputation hit. Funcom is a good example.
PC gamers will start to demand better and better games it's just a matter of people speaking up and not accepting bad or unfinished games.
Yes the Company will take a reputation hit, case in point SOE after what they did with NGE (Although, I think i blame Lucas Arts more for NGE then Sony), but as long as enought money is flowing in to not only pay for the game operations, but make somewhat a profit, they will see bad reputation as a blimp in the radar that will even out in the long run. The only a really hard hit in their bottom line will get companies to change their behavior; other case in point , even though several people left SWG, sony has not gone back to pre CU or even NGE servers.
As someone who started playing computer games on an IBM PCjr that I bought within a few weeks of it's release and has been playing all type of Computer games Since Wizardry 1. I can tell you, short of a 100% boycott of the industry none of those demands will be adopted by the industry as a whole. And even if we do get a 100% boycott going, they industry will more then likely turn to the console market and let the PC game indusrty die.
Originally posted by Plaidpants
Hmm, yeah Dell.. don't go with them anymore.. build your own its the way to go and is customizable. That's how Dell makes their money, they're not near as customizable. Hmm, wonder if you could buy a pretty cheap CPU case and PSU? Probably for about 125-150? Would be kind of a hassle though.
I live in Silicon Valley and my Friends and I have been buying Cases from these people for years and never had gotten a bad case from these people.
http://www.centralcomputers.com/commerce/catalog/spcategory.jsp?category_id=1013
I saw this posted earlier and some people complained about it some, but it will give you a general Idea
http://www.systemrequirementslab.com/referrer/srtest
Originally posted by eric_w66
Heh, I felt the original system was hideously complicated for no good reason. Tiny stat modifiers? Useless.
Hundreds of materials of various qualities? Stupid overkill. Hasn't anyone here ever heard of "refining"? I should be able to take that low quality ore/leather/whatever, and refine it to make it better... sheesh. That way, I have ONE stack of it in my limited inventory space, instead of 100.
I find it humorous that the original author thought that the 2nd slot is a big negative to crafters. Not so.
It let more people do it, rather than just the people like my good friend who had 6 accounts and borrowed three others to dominate the rare materials on his server and utterly control the weaponsmithing profession.
Yeah, it was so great one guy controlled his server's weaponsmithing... great for the casual player who wanted to play one. Try to sell something? He'd undercut and drive you out of business.
He did pay for his college education and rent with the money he made ebaying the credits, however.
Actually the complexity and small twinks in the Original Crafting System is what I fell in love with in the PRE CU Game. The System Reward Crafters who did their work, searching the Galaxy for the Best Resources to put together a product that other players recognized as a Superior Product. I was a weaponsmith from day 1 of the game, some of the resources i used I did not find till 2 years into the game or more. So the Argument that new crafters could not compete was nonsense. Something close to the best if not better was always popping up, people just had to take the time to find it. But that was the problem, people were not willing to take the time and thus could not put together useful weapons and thus they cried about how complicated the system was. It is a Shame such an Original and Rewarding crafting system like PRE CU SWG was destroyed because people wanted the easy road.
What is your favourite race to play in Lord of the Rings Online?