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Profile: JYCowboy
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UsernameJYCowboy
Rank: 50/100Rank: 50/100Rank: 50/100Rank: 50/100Rank: 50/100
Real Name 
RankAdvanced Member
JoinedJanuary 11, 2005
GenderMale
Age41
LocationRoanoke, TX, United States
Last VisitMay 11, 2008
Post Count147
Biography

SWG: Jess Youngstar (CIA) - Ahazi

 
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SWG: Jess Youngstar (CIA) - Ahazi
CoH: Blue Horizon (CIA) - Liberty

 

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    • General: State of the MMO
    •  

      Originally posted by BaronJuJu

      . . .

       "I think horror will be a big genre in this [MMO] space; I know that's something we're looking at," said Smedley.

      Really? This is the first time I know of that Smedley has mentioned this. Anyone else have anymore info? I know posters on here before have mentioned how much they would like a horror MMO.

        

       


      This follows what SOE has been pushing for every year.  More veriety of genres in thier mix of game for the Station Pass. They have Fantasy covered 3 times over with EQ, EQ2 and Vanguard, Sci-fi with SWG, Matrix and Planetside, Spy with the Agancy, Super Hero with DC Universe Online and Family with Freerealm.

       

      Smedley is probaly starting to stump for a new secret MMO that is in developement.  At any rate, for SOE, its quanity over quality.  Lets just hope they start to see the error of this with Blizzards example.

    • Posted: 5/01/08 6:06 PM
      General Discussion
    • Star Wars Galaxies: Friday Feature: Office Tour
    • Originally posted by CujoSWAoA

      Lol!

      The very first picture is the Naboo Starfighter, and its not even IN Star Wars Galaxies. Haha, the naboo forces fly around a bunch of Boba Fett ships! What a joke!

      They all look so bored, and their offices are mind numbingly dull in appearance. Geeze.


      The N-1 Naboo Starfighter is in game.  It was introduced as a craftable schmatic by Shipwrights in the Space Update Chapter with the three new Gunboats.  The game does go on and there are new and old things being put in.  This group of devs have done more work in the past year than has been done in the 4 year previous.  SWG for all its current flaws, is way different game from what it was when the NGE was new.

    • Posted: 4/28/08 8:13 PM
      General Discussion
    • Star Wars Galaxies: Exploring Expertise: Jedi Paths
    • Originally posted by JK-Kanosi
      Originally posted by JYCowboy

       

      Originally posted by JK-Kanosi
      Originally posted by Lasastard

      NGE-hate aside for a moment ...

      Did they put in some nice jedi quests in yet - with some roleplay value? Like a storyline guiding you from level 1 padawan to lvl 90 Jedi master? I remember that there were *some* attempts to that... That would be something worthwhile to check out, for me anyway.

       

      Those changes seem to go in the right direction, for what it's worth. Although I personally dont like how you can mix and match light and dark powers, its not really true to the lore, is it?


      While I want a quest series to take me from lvl 1-90 as a Jedi too, it would make no sense to create a Jedi only 1-90 quest line when there are 8 other professions who don't have their own questline. However, I do believe Jedi needs their own content, since every other profession has their own.

       

      In forth coming Update or Chapter, Jedi will get its on special Collection Quest for a new robe.  It stats will reflect the changes coming to Jedi in its expertise tweek.  Coming with this collection quest will be the following:

      -New Dark(will be Black not Dark Brown) and Light Robe with stats comparable to the current Elder Robe (note Elder Robe is getting boosted to)

      -New 5th generation Sabers

      -Flawless Pearls are returning

      Couple these with the new Waist Pack, Acid Crytsal and Instance Jewerly Sets you will have a very powerful character.


      Collection's doesn't equal content. That's just getting new items. Every profession has canonical content for their profession...content that makes sense for that profession to have.  A bounty system equals content, which the BH's have. The Smuggling system is profession content, which the Smugglers have. The ability to not only craft, but open up a shop or even a mall is profession base content for traders. Entertainers can run a cantina, which is profession based content. The combat professions other than Jedi have the GCW, which from a lore stand point is profession based content for them. We have no content that pertains to Jedi and to create content only for Jedi would be fair, since every other profession has content specific to their profession. It can be argued that the GCW is content for Jedi and yes, by game mechanics it is. However, when do Jedi fight in wars? It is lore breaking to have Jedi gain rank for fighting in a war. Jedi by canon are General's in a time of war. The player base would not like this, so why not have a Jedi v. Dark Jedi war going on?

      By your definition of Profession Quest content, then Jedi are not the only profession missing attention.  Officers, Spys, Commandos and Medics should have a fun System like Bounty Hunting and Smuggling to keep them occupied.  The GCW and PVP content is there for the whole system to partake.

      In pursuing this line, I have always felt that Traders and Entertainer should have thier own Legacy Quest that was tailored to thier form of non-combat.  This would allow progression without a cantina or craftign grind.  Alas, my ideas dont always get attention.

      Jedi have been stated to make up about 40% of total character population across all servers.  It is the number one chosen profession and warrents its given attention by the develpers and producers.  More than likely Lucas Arts will devise a system to meet the need you request.  In brief, the game needs more systems that makes it more attached to Star Wars than simple game balance.

      Keep in mind that every piece of story or function of a given profession is recorded and checked by Lucas Arts for consistancy to Star Wars Canon.  No matter your view of SWG breaking canon its still policed my Lucas Arts in this way.  This is why there is such a huge delay in material being approved.  This known delay is why there is more group quests than individual quests.

    • Posted: 4/23/08 1:37 PM
      General Discussion
    • Star Wars Galaxies: Exploring Expertise: Jedi Paths
    • Originally posted by JK-Kanosi
      Originally posted by Lasastard

      NGE-hate aside for a moment ...

      Did they put in some nice jedi quests in yet - with some roleplay value? Like a storyline guiding you from level 1 padawan to lvl 90 Jedi master? I remember that there were *some* attempts to that... That would be something worthwhile to check out, for me anyway.

       

      Those changes seem to go in the right direction, for what it's worth. Although I personally dont like how you can mix and match light and dark powers, its not really true to the lore, is it?


      While I want a quest series to take me from lvl 1-90 as a Jedi too, it would make no sense to create a Jedi only 1-90 quest line when there are 8 other professions who don't have their own questline. However, I do believe Jedi needs their own content, since every other profession has their own.

      In forth coming Update or Chapter, Jedi will get its on special Collection Quest for a new robe.  It stats will reflect the changes coming to Jedi in its expertise tweek.  Coming with this collection quest will be the following:

      -New Dark(will be Black not Dark Brown) and Light Robe with stats comparable to the current Elder Robe (note Elder Robe is getting boosted to)

      -New 5th generation Sabers

      -Flawless Pearls are returning

      Couple these with the new Waist Pack, Acid Crytsal and Instance Jewerly Sets you will have a very powerful character.

    • Posted: 4/22/08 10:39 PM
      General Discussion
    • Star Wars Galaxies: Exploring Expertise: Jedi Paths
    • Originally posted by Ozmodan

      Here we go again, nothing wrong with Jedi, just that allowing a beginning character to be a jedi is just wrong, wrong wrong.  Just makes the game the laughing stock it is now.  Of course the rigid EQ like character templates don't help either.  The servers are still ,for the most part, ghost towns.  I still expect the plug to be pulled on this game before long.


      And there you go again.  "expect the plug to be pulled..."

      What most dont see is SOE doesnt close games.  They keep them going as long as 100 players are still on them.  Matrix is only still going because they have to keep it going to keep the contract for DC Hereos Online. SWG has been struggling for how many years?  How many times has it been predicted it was closing in weeks, months, minutes?

      What really gets me is all the professional people(Doctors, Accountents and Lawyers)  that have played SWG that piss and moan about the "good old days" and scream the demise of the game every day.  I get the hate and loss of the Pre-NGE.  I fully understand the loss of trust for the lies and deceptions.  Misery may love company, but why sit and complain and post your anguish and not DO SOMETHING?  Instead of organizing into a hate group, orgainize into a Legal Team to finally have your day in court.  You guys want this game killed.  Take it to court should about do it.

      "I agreed to play the version of the game they provided everytime I logged in.  So I can't sue."   BS!! they changed the damn EULA so they could make that change on you legally.  Sue for that. 

      "The game is going to shut down when the new Star Wars MMO comes out, so whats the use?"  Legal battles can be fought for years after the said product was discontenued.  Its your responsiblity that this kind of wrong is not repeated and legal policy is set.

      If your going to hate and be miserable then find use for it.

      Ozmodan, this is not directed towards you alone, I hope you understand.

      As for me, I play the game.  I am on a medium size server and still am absorbing content.  Friends come and go and like to help new players when I can.  I miss the Pre-NGE but the current game would be fun with more people to.  Oh, and if you have read my posts here, I am objective to the games progress as well.

    • Posted: 4/22/08 10:24 PM
      General Discussion

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