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Profile: Iijs
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UsernameIijs
Rank: 2/100Rank: 2/100Rank: 2/100Rank: 2/100Rank: 2/100
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RankNovice Member
JoinedOctober 27, 2004
GenderMale
Age(hidden)
LocationLondon, ON, Canada
Last VisitJuly 13, 2008
Post Count429
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    • Guild size cap?
    • A guild of 48 might have a hard time fielding all 48 for a siege.... but a guild of 125-150 people, NO PROB. I've seen an average of 50-60 people online most of the day since launch -- it all depends what guild you're in.

    • Posted: 6/05/08 10:41 PM
      Age of Conan
    • Do NOT buy AoC..
    • A few truths thrown in with some wild speculation, and blatantly wrong statements. Not a troll. Just someone who's misinformed.

    • Posted: 6/02/08 9:49 PM
      Age of Conan
    • AoC - Sadly The Shine Is Off And Reality Sets In - This is barely an MMO
    • You know, people might enjoy the game more if they just played it rather than bitching and moaning about instances, which in most cases are 'limited zones,' and not 'intsances.' The actual number of real instances (aka just for you or your group) is fairly low.

      So you can't stand in an Ironforge equivalent with 2,500 people in an auction house with slide-show. killer lag? This is a bad thing? And does anyone remember the 45-60 minute queues just to log into WoW?  You don't see that in AoC, do you?

      Every zone I've been in up to level 35 has had enough people, at least for my needs. It's not like your playing in an empty world (like current SWG).

    • Posted: 6/02/08 6:13 AM
      Age of Conan

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