| Username | Gindacca |
| Real Name | Jonathan Carson |
| Rank | Apprentice Member |
| Joined | July 15, 2007 |
| Gender | Male |
| Age | 33 |
| Location | San Diego, CA, United States |
| Last Visit | July 14, 2008 |
| Post Count | 53 |
| Biography | **Returned SWG player** |
| Quote | RIP: pre-CU & pre-NGE |
More about the harvesting collections...
The bone collection gives you a human skeleton. I think this would be great as a display item for a medic (like mine that has a small clinic in his home) or a Dark Jedi/Sith.
Also, harvesting egg from lairs and other critter nests will give you a "buff" that allows you to collect twice as many eggs per "search" on a lair for a short period of time. This can be used repeatedly as the cool-down timer resets.
Milk is apparently the hardest harvest collection to complete... Completing this collection will give you something similar to the egg finder "buff" but for milk. I guess if you're a chef and you need lots of milk, this could be useful
The eggs and milk have nothing to do with the harvest macro that is discussed above, but I thought it may be useful info for someone that wants to complete the entire harvest collection.
Yes, chefs still use meat.
Bone can be used to make some simple items which are crafted by domestic traders (clothing) and maybe structure traders (not sure about this part....)
I recommend that everyone use a harvesting macro when killing critters whether they need the meat/bones/hide or not. The reason is because you can get special choice cuts of meat, pieces of hide, or bone to use for collections. When you complete those collections, you can get schematics to make special items.
I think the special item from the choice cuts of meat is a rack of dried meat! That item should be the same one you can see around NPC cities.
The item for the hide collection is a huge "faux" Bantha fur, I believe.
I'm not sure what the item from the bone collection is. You can google it I'm sure though.
I've been playing SWG for a bit over 3 years now.
I'm not about to go buy an expansion that gives me an ITV and I don't yet have the ITV as a vet reward, so I really like the Rattletrap.
As for it's looks and the tiny story they give for it, I think it's great! Simple enough to get and it does it's job.
FYI, I am not a complacent vet. I was as angry as most about the NGE....in fact, I left the game for over a year. I've decided to come back and play and I understand and appreciate the idea and usage of ITVs.
I've spent more than enough time running around and using shuttles....Thanks for the free ITV!
First off...if you don't play this game, go about your business and rant someplace else. Griefers FTL, tbh...
I can't be arsed to look it up when or if the spirit of Exar Kun was completely vanquished, but the spirts of many dark lords have been involved in many many canon stories. Some are eventually vanquished completely, others are simply entombed, enshrouded in force energies that keep them from affecting others that happen upon them or actively seek them out.
I'm excited to see how SOE implements this. Any new content is welcomed, as far as I'm concerned.
Do you currently play a SOE published game?