I just hope they use the guild wars pay for expansion pack system I think thats they way games should be played thats how you play FPS's and normal RPGs why should MMOGs be so different, make them more expenseive, they take alot of work sure, you buy a mmog a few dollors/pounds/euros more but you shouldn't have to keep paying. Work it out:
Lets assume that I have a regular mmog with a reguarly sub
game costs 30 pounds
a mouth it 10 pounds
after a 5 mouths ive already paid 80 pounds, thats 160 dollors or euros roughly, if your playing wow you pay for expansions too so another 30 pounds so its been a year a expansion has come out and you've had a fun time killing the same dragon 10 times, you've spend 180 pounds!!!!!/360 dollors!!!!!, so even if they do go for p2p its stealing granted with mircos we'll be in the 1000s but still, if I bought a normal game it would cost me about 20 pounds, thats it. Why can't mmo's learn from old skool games?
however at a pinch id live with p2p