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AoC won't be launching world wide on the same day either. ;)
Though it won't be 3 weeks. It seams likely to have a 'highest selling ...' announcement soon after launch.
Well if then numbers floating around are correct, then it most certainly will be the largest MMOG launch in history. I think WoW hit 400k within a month. AoC looks like it will may well launch with near double that.
I don't know how accurate the OP's numbers are but Funcom definitely seems to have stepped into the big kids pool and one foot is slipping a bit.
The issues they are having at this point are definitely indicative of Funcom not quite realizing just how huge AoC is looming up to be. Especially given the overwhelmingly positive 'reviews' and buzz from the PvP weekend and the Open Beta (especially after the big patch on the 9th that cleared up most the technical issues and greatly increased framerate for most players.)
I say grats to Funcom. Their game is absolutely fantastic, the best in years (if I do say so myself, after 6+ months of beta-testing.) They've pured their heart into this MMOG, and it looks like it's going to fly.
Not anymore.
If you pre-ordered just a few days ago, or a week ago, and entered your early access key, you'd have been able to.
But it's only 3 days. No big deal. Most of those who are bitching about not getting to use the early access, have pre-ordered some time ago and were waiting to the last minute to register the early access. Their loss for such procrastination IMHO.
Originally posted by Zorndorf
Crysis sold 38.000 copies in the US during its first 3 weeks in the holliday season.
In common with AoC: the extreme Hi end PC market for system requirements.
NOT in common with AoC: the extreme copy market of the PC which can't be done in MMOland.
AoC doesn't have REMOTELY as high system requirements as Crysis does.
Go read some info on the games requirements instead of spewing falsehoods.
Which console would you like to see MMOs released for?