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Profile: Finbar
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UsernameFinbar
Rank: 72/100Rank: 72/100Rank: 72/100Rank: 72/100Rank: 72/100
Real NameFinbar 
RankHard Core Member
JoinedJune 26, 2003
GenderMale
Age33
LocationPeterborough, ON, Canada
Last VisitJuly 19, 2008
Post Count127
Biography

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FINBAR
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EQ (Beta ->release to lvl 70)
DAOC (release to lvl 40)
AC (Beta)
AC2 (Beta to Lvl 48)
AO (Beta)
Neocron + DoY (Beta)
WW2O (Beta)
Eve Online (Beta)
Planet Side (Beta)
Second Life Online (Beta)
War Craft 3 (Beta)
Black Moon Chronicle (Beta-End)
SB (Beta)
SWG (Beta)
EQ2 (6 Months)
COH (6 months)
COV (2 Months)
WoW (Beta)
AA (Beta)
DDO (beta + 6 months)
LOTRO (Beta)
VG (Beta + still playing)
Many others in smaller doses.
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Now Playing: VG - RP Server -
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Quote

Let them hear my utter and complete lack of a voice. - Waking Life

 

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    • EverQuest II: Game Update 47: Storm Break Preview
    • Over on the EQ2 forums when the dev's were asked:
      >In terms of latency will see a seperate latency window for the voice chat to monitor our lag or will it be in the same window as the game latency window?

      They replied with:
      >Since all communication goes through Vivox system, we (as EQII developers) don't have visibility into the network traffic, so no latency information is available.

      That Said when they were asked:
      >Is the Speak system a seperate entity to EQ2 wherebye it goes to another server or is it tied directly into specific EQ2 servers? One thing I worry about is 2k+ players all chatting at the same time possibly creating lag.

      They replied:
      >Yes.  All voice communication goes through Vivox's systems and NOT through the game servers.  They're completely separate servers in a completely separate datacenter.
       

       

      *So there should be no increased lag (on their end). But watch out for FPS tests and EQ2 system spec tests that do not denote whether they were using in game voice chat or not as this will now skew results.

    • Posted: 7/18/08 9:31 AM
      General Discussion
    • EverQuest: Dev Chat Transcript
    • The RSS feed names it as an EQ2 Dev chat as well.

      I don't know why they bother with these chats if they are going to limit the questions and have separate chat areas for people to actually chat in anyway. Once they add in all the limitations this might as well be just another private interview with questions that were pre-submitted to MMORPG staff.  The same thing could be accomplished by having players submit questions to MMORPG staff via email, and then have the MMORPG staff submit the questions that they deem important to the SOE developers. Then after they edit and compile it all they could just post it on mmorpg.com as an email transcript.

      But then that wouldn't make everyone feel so warm and fuzzy inside would it.

      Regardless: glad to see good old EQ is still rolling along.

      That said I'm not surprised to see that many of the problems of 4 years ago are still present in the game and are still central issues for the player base. I'm also not surprised to see EQ1 developers avoiding or shrugging off questions with general wide based statements that elude to a notion that the players don't know what they are talking about. Developers in general (and especially SOE developers) must really accept the fact that the MMORPG player community does know what it is talking about and can't be so easily blinded by generalities. Truth is the player base likely know the game better than the developers do. At this point (for EQ1 anyway) I guarantee that there are players who have been involved with the game for longer (years longer) than some of the current staffed developers. Regardless of reasons good CS simply demands that perceived authority does not shrug off anything.... ever. At least not in public.

    • Posted: 7/18/08 9:07 AM
      General Discussion
    • So I tried the veteran trial. Dazed and Confussed.
    • IMHO>>>>SWG should have been shut down after the first 6 months. The dev/marketing/legal teams just never really saw the loss and have since been wasting resources that coupld be put towards other games. Truely by now... they could have a new Star Wars MMORPG up and running. This is a classic case of more money than brains. <<<<IMHO.

       

    • Posted: 7/05/08 12:52 PM
      Star Wars Galaxies

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