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Profile: Ferusa
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UsernameFerusa
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
Real Name 
RankNovice Member
JoinedJuly 19, 2007
GenderMale
Age27
LocationWhy?, LA, United States
Last VisitSeptember 16, 2008
Post Count209
Biography

All around gamer, former sponsored counter strike player, wc3 melee player-WoW player.

 
Quote

Law is mind without reason.
Aristotle

 

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    • Where have all of the unique classes gone?
    • Originally posted by Majinash

      You just listed 12 classes for 1 realm in DaOC.  there are 12 classes per realm in WAR.  4 per race, 3 races per realm. 

       

      I hate to break it to you but there are 4 types of classes in all MMOs, tanks DPS CC and healing. DPS can include archers, casters, dagger, big smashy type classes.  just because casters effect your Mdef and the big smashy guys effect your Pdef doesn't mean they arn't the same thing. currently DaOC has a whole lot of classes, which overlap greatly.  Its the same way in every MMO, some even less (GW though not a true MMO even lacks true CC).

       

      War doesn't try to hide it.  It says out loud "We have 4 types of classes, we just try to make them play diffrently instead of pretending they are completely diffrent"  A shammy using the WAAAGH is similar to a rune priest, however they play vastly diffrently.  Same role, diffrent style.

      So 12 classes per side, 4 roles, 3 diffrent ways to play them per side. Seems fine to me.

      Op is actually correct in having some frustration over class diversity, and a big part of this has to do with Mythics stance against stealth. Not having stealth eliminates some of the daoc classes. But I have to agree, I would like to see more classes that are hybrid, rather then them seemingly just saying "yes they do the same thing, they just do it differently" , but to me I would rather see 5-6 classes for each race, one as a hybrid. Just so one there is more diversity, and two (because of the diversity) open up more strategy, because having an extra class or two per race  opens up many new ideas, and makes it harder for someone to master a game, because that 5th or 6th extra class may always be able to counter your strategy because of how he operates.

    • Posted: 5/25/08 2:05 PM
      WAR (Warhammer Online)

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