| Username | Eraser55 |
| Real Name | Ekman kataka |
| Rank | Apprentice Member |
| Joined | August 5, 2004 |
| Gender | Male |
| Age | (hidden) |
| Location | Oslo, Norway |
| Last Visit | July 4, 2008 |
| Post Count | 124 |
| Biography | |
| Quote |
Originally posted by solarstrings
Hello!
What Faction will you play?
SolarStrings
Probably Octavian.. I just cant let myself be apart of religious idiots quants and greedy soulless sols..
But if they introduce Hyperial, I will choose that.. and maybe even an outcast faction.. pirates etc..
Originally posted by Ekibiogami
Cause Flying a Battleship with a Flight stick(Or Mouse/Keyboard) Would be Retarted... Nevermind Dreadnaughts....
Yes that would be retarted.. so there wont be Battleships.. only small single pilot vessels afaik..
I got the impression that AI in Jumpgate Evolution will fill basic Player roles.. so I think there will be AI mining.. transporting, patroling, killing bad guys...
But I also got impression that it will be balanced.. so if there are alot of players mining, there wont be need for AI to mine.. and so on..
But nothing about Players having their own AI to mine for them.. that would be a Big NO NO.
It will be dynamic mission generator, last I heard..
and then :
Ten Ton Hammer: How will players receive missions in the game? Will it be via an in-game communication system (commlink type equipment) or will they need to find an NPC with a floating golden exclamation point above their head?
Hermann: Not quite. *smiles* We’re actually looking at different ways to give players missions. Obviously there will be missions you get and complete on stations; but the standard, click on guy, get mission, return to guy doesn’t have to be the only solution, now does it? Something I have always liked was the System Shock method of missions where they would just kind of push to you while you were playing the game – it’s a much more immersive solution I think.
http://www.tentonhammer.com/node/25925
And.. dont bother asking to many questions on this forum.. its full of wannabe knowitalls, trolls. go to jumpgateevolution.com for more specific answers.
Ehm.. Jumpgate Evolution is a mmorpg.. so ofcourse it will have the basic elements that most mmorpgs have.
What you highlightet as being similar to Eve can also be found in almoust all mmo's. I mean have you played a mmo without combat, trading, mining, crafting? all have atlest one of these elements.
Yeah, ofcourse it takes some kind of skill to play EvE (Patience of Shaolin Munks) but thats not the same Skill when you play Jumpgate Evolution.. Its FPS. Now lets not derail this to My p is bigger then your p.
So whats wrong in making it start out like WoW? thats 100 better then the EvE tutorial. Still it doesnt have to play like WoW just cause it starts Easy. Ofcourse its better.. Subscribers WoW > Subs EvE. But I dont like neither of them.
PVP servers is not like old Jumpgate.. Jumpgate Classic has PVP tags, regulated and unregulated space and instanced battleground aka Simulator.
Eve Fleet battle < JG fleet battle.
What are your views on PvP?