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Profile: Echobe
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UsernameEchobe
Rank: 54/100Rank: 54/100Rank: 54/100Rank: 54/100Rank: 54/100
Real NameEchobe 
RankAdvanced Member
JoinedApril 20, 2006
GenderMale
Age28
LocationBillings, MT, United States
Last VisitOctober 11, 2008
Post Count156
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Most Recent Thread by Echobe [more...]

  • Here's To Hope. on 9/26/08 @ 1:42AM
    Viewed 104 times, replied 2 times, last post was 9/26/08

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Recent Forum Posts [more...]

    • darkfall:the last great mmo hope
    • MMO's always fall short of the hype. ALWAYS. And Darkfall is setting itself up with sky-high expectations. If it fails, which I hope it doesn't, it will be devastating to the company that developed it and whomever publishes it, and what's more, infinitely disappointing to those who waited for it.

    • Posted: 9/26/08 5:06 AM
      Darkfall
    • Sceptic but willing
    • It does boggle my mind that some people become instant believers of anything, and I mean anything an MMO developer says. I am very skeptical of the claims of Darkfall. MMO's always, always, always fall short of the hype. That needs to be remembered.

    • Posted: 9/26/08 4:53 AM
      Darkfall
    • Here's To Hope.
    • So I saw a trailer for Darkfall. I must say that I am impressed. It looks like an awesome game. Whether or not it lives up to its own hype only time will tell. I hope it will though. I find myself increasingly dissatisfied with not just MMO's, but the entire gaming market in general. I think over saturation and high development costs are strangling innovation, imagination, and quality development.

      SWG was the last MMO with the potential to be more than the sum of its parts. Unfortunately, it never made it out of the gate so to speak. I am hoping Darkfall doesn't suffer the same problem of over-expectation and unfulfilled promises that get lost in a vacuum of unrealized potential.

      I started out playing EQ1, and it was amazing back in the day. I went on to SWG, played WoW, tried Eve Online, and currently disinterested with the lackluster LotR, Star Trek and WAR.

      Everything nowadays primarily centers around mindless combat. Which is fine, but if that's the going to be the only thing worth doing in a game, why bother with all the pretty graphics? It seems to me that these amazing virtual worlds and in some cases, entire universes are drowned out by the driving force of mediocre, auto-attack inanity.

      So, here's to hoping that we all don't get poo'ed on again by BSing, politician-esque developers blowing smoke up our collective asses by promising the next biggest thing with the carrot of game play or cinematic trailers that bear faint resemblance to the reality of yet another point-and-click, static, meandering, combat snooze-fest, where nothing is really mythical, or legendary. Where uber-leetness rules the day. Where nothing changes, and what you do really doesn't matter. And where you have no profound, lasting, or meaningful impact on the virtual world your living in.

      Don't F it up Darkfall developers. Disillusioned MMO vets like me are counting on something new, creative, and honest in scope to wake us up from the bland, cookie-cutter game induced comas we have been put into.

    • Posted: 9/26/08 1:42 AM
      Darkfall
    • Mmorpg= a whole damn genre with nothing good to play?
    • Bottom line, my friends, is that nothing is going to ever recreate that original glamor, that intense feeling of awe of plunging into a new MMO. You may get close, but that initial feeling of something new and exciting cannot be replicated.

      It was like my first time stepping into an MMO. Everquest back in '99. When I first saw a <Seekers Of Norrath> guildy running around near the ghouls by Freeport, that was an exciting moment. It was like really being in a different place, a place to escape the shortcomings of our world and being something you've always wanted to be, without any real consequence. The perfect escape, save for getting high or drunk.

      Only one game came close to replicating that feeling for me, and it was SWG back in the beginning of it's tortured life. WOW came in second.

      You can get close to that original experience, but never quite achieve it. I believe that MMO's are, or will be soon, be going through a transition period where the old and tired ideas fall away and a company revolutionizes and revitalized the genre. One can only hope.

    • Posted: 9/13/08 9:49 PM
      General Discussion

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