| Username | Daveman424 |
| Real Name | David Bass |
| Rank | Apprentice Member |
| Joined | June 22, 2003 |
| Gender | Male |
| Age | 21 |
| Location | Waltham, MA, United States |
| Last Visit | July 16, 2008 |
| Post Count | 19 |
| Biography | I am Clackling over at the Pirates of the Burning Sea site. Come say hi! Also, I currently run a Coldfront site, located here: http://kol.coldfront.net |
| Quote |
I noticed something interesting today. "Friendships" have taken on a new meaning with the onset of social networking. Now, clearly this isn't breaking news. Everyone knows that a "friend" on Facebook is not necessarily someone you even know. If you've ever played any of the Facebook app games like Battle Stations, you'll notice that friends help you get ahead in the game. Playing that game caused an influx of 20-30 friend requests per day. Initially, I accepted them all with a Limited Profile limitation on them. Then I realized that was stupid, and I removed them all. Now I'm proud to say that my Facebook friends are only people I actually know and have spoken to, whether in person or online.
So why do I say that the definition changed? Well, today, I spoke for a while with an online acquaintance of mine. She had recently been hired by a gaming company, and we spent much of the day talking at random points about random things. I had known who she was before this job, and I had definitely taken a liking to her, but not until today did we actually speak one-on-one, instead of through a public forum. Anyways, tonight I received a friend request from her on Facebook. I accepted it without thinking twice, and before I realized what I was doing, I switched over to LinkedIn to see if she was there, and if I could add her there as well. It seems that we now have this duty to make sure that any form of social networking site we're a part of knows that we've made a new friend. There's no reason why I should have been jumping from site to site making sure my new friend was added on all of them. But somehow, I've now been trained to think that that's the proper thing to do. It was a weird experience, that's all.
In other news, I purchased PotBS two weeks ago. It's been awesome so far. All the reviews have been generally positive, though they all agree that the learning curve is steep. Having been part of the beta for 3/4 of a year, I guess I missed out on that part. I never found it extremely complicated to learn, but apparently I'm in the minority. Anyways, I'm having a blast, and can't wait till I feel more comfortable jumping into PvP.
I hate the posts that say "Why are they focusing on X, they should be focusing on Y". FLS, like the majority of gaming companies, is split into teams. ArtCo, DevCo, ConCo, etc. Each one works in their area only, obviously. So when someone says "Why are they wasting their time on visual upgrades to the towns when they should be fixing PvP", that just doesn't make sense. Are we expecting artists to switch over and work on the coding of PvP? Of course not. Just keep that in mind.
Retail box or Download?