| Username | Dalmont |
| Real Name | |
| Rank | Novice Member |
| Joined | February 7, 2004 |
| Gender | Male |
| Age | 33 |
| Location | Cardiff, United Kingdom |
| Last Visit | November 30, 2008 |
| Post Count | 85 |
| Biography | |
| Quote |
Well 6 hours for the GF and 4 for me...not looking good :P
Anyone in any company (except maybe a porn company) would get sacked for doing that on the job.
And the GM is either a moron or a young person that should have known better!
Technically I'm a Vet, but I only played it for one month before but got drawn back into wow (lots of raiding!) so started playing again on the free month, and will be subscribing again.
The GF is also subscribing too
Originally posted by swgtester1
Originally posted by singsofdeath
Originally posted by Draccan
Originally posted by Azure77
Originally posted by markoraos
While OP is being somewhat dramatic I'd say that there is some truth here.
Bioware is known for making great CRPGs..... which are a completely different ballgame than MMORPGs.
If they try to simply copy-paste gameplay principles that made their single-player RPGs great into a MMORPG they'll very probably fail miserably... regardless of the rest of the gameplay's quality.
A recent example is AoC: Single player <> Multiplayer.
You can't build a game on single-player paradigm, slap multiplayer capability on it and call it a MMO. It doesn't work that way. MMORPGs intrinsically abhor "hero's journey" paradigm that is bread and butter to single-player RPGs.
My hopes for this title aren't very high, to say the least, not until I see the way they plan to configure the game as a whole.
Apply what you know is the rule , look at Dragon Age , and look at the games Bioware has made so far. They are storylines , choice driven , and well done hitting the mark they are aimed at.
Storydriven doesnt mean it has to be linear for example :
You begin in the Jedi temple as a student , follow a NPC master on your first couple of missions , until you become a knight. As knight the counsil sends you via radio or whatever the hell missions , you re choice to follow the counsil or not , is your story.
Youre missions might range from talking a peace deal to some aliens , to hunting down a rogue Jedi , to stopping a plot to kill someone. Mix in the missions are choices , does the Jedi guy smuggle drugs to this planet , and earn some coins?
sounds very linear to me... very
what about the bounty hunters or crafters or the soldier type... I don't want 80 levels of Tortage... and I certainly don't want lotro game with no pvp...
If this is what they have in mind they should have chosen a different IP. While Bioware might not owe anything to anyone, the collected mmo developers owe a real complete and MASSIVE mmo to us - no more paying for nothing ... getting us to pay for CE boxes only to lie and cheat us. And LUCASARTS owe the veterans big time. And in this case Bioware is acting like LA's extended arm; so ergo they owe us a sandbox game.
Drama? Maybe. But just wait. Bioware has decided to tackle the hardest IP with a core group of fans that are tired of being neglected. This is just a fact.
Surprise. The Core-Group is of little interest.
Seriously. SWG-Vets need to get off their high horse. Nobody owes them anything. If you want to take claim to SWG-Pre-CU, go on and continue on the crusade. BioWare will make the game THEY feel they want to make.
And judging by BioWare's track-record, they know full well what they are doing, so stop the damn whining before even the slightest bit of information is released.
PS: This is not directed personally at the quoted poster, but at all the people already crying doom and gloom over a game that hasn't even been officially announced yet, at least not with ANY sort of information.
really i think we are owed alot of things
i think we are owed a world that was stolen from us 250k people cried when that world was stolen and replaced with the worst mmo game to date. we are owed for all the time we spent in that world crafting and pvping and making jedi toons. we are owed for we are players who $OE backstabbed and lied too and stole from.
$OE owes us a sorry they owe us our money back and they owe us for all the time we spent in a world that they got rid of in order to make star warcraft. bioware owes us as we are the core group that kotor online must win over. and we have told bioware what we want we want a pre-cu system with pvp alpha classes and sandbox game play.
we are owed a world and me and other vets want it back. and many others who wish for a sandbox mmo game want pre-cu back to. bioware and $OE owe us that much.
Sue them then!!
God why do people really think that companies owe them something..
3) School wasn't your "bag".
5) I hate people that are too lazy to type in a coherent manor, and too lazy to type those extra two letters in "you". Must be tough posting from your cell phone I have to assume.
As you said complete laziness, and they don't understand how they come across as small children who were never taught how to form arguments.
Lets look at the facts here:
1) AoC was missing important parts when launched - post 50 and pvp end game
This is standard for most new launches but this is important to this game as this was what it was sold on - bit like if EVE sold on cowboys and indians and people found it was a space game.
2) Funcom isn't going to die - Conan is still selling well and I know a good few people who are still playing it - therefore paying subscriptions
3) Long term viability of conan is based on how they develop and enhance it now and adds fixes and content, just like any other mmorpg
4) hatebois and fanbois will think what they'll think no matter what structured arguments you form, this is the internet :P
Do you plan on buying an MMO related gift during the holiday season?