| Username | Daffid011 |
| Real Name | S K |
| Rank | Elite Member |
| Joined | January 3, 2004 |
| Gender | Male |
| Age | 37 |
| Location | Detroit, MI, United States |
| Last Visit | July 26, 2008 |
| Post Count | 1567 |
| Biography | |
| Quote |
You can see the viral marketing of SOE happening on this site right now.
Anyone notice the influx of posters all saying the same thing since the living legacy program? Almost to the number they all say "blast" about how the game is, never any other word. They all have accounts a few years old, but very low post counts and activity. The kicker is they all say they have been playing their respective game for a week or three and all claim that the games populations are increasing. They always make sure to mention that populations are doing well.
I would swear it is the same person just juggling words around on several premade accounts.
Originally posted by ianubisi
Sequels are the antithesis of persistent worlds.
One of the most profound statments I have seen in a very long time. I must admit I never really thought of it like that, but well said.
Originally posted by Bronks
Maybe you need to stop micro-managing the analogy to understand it.
WoW=big market share
Walmart = Big market share.
WoW = happy customers
Walmart = happy customers
WoW = All-in-one experience
Walmart = All-in-one experience
Do you understand the similarities? I didn't create the analogy, that was Ascension08 but I do understand the concept of it.
I don't think he/she was dissing your game, and I am not either, but damn it all if you didn't get real defensive. It's said many times that WoW is the fast food of MMOs... does that analogy suit you better?
No the fast food analogy is worse than the Walmart one. They tend to lack similar facts, do not represent to similar products well and most often tend to be used to illicit an negative image/emotion in place of any real substance of an argument. Just because they share a few similarities doesn't make them representative of the other.
Walmart for example tends to be associated with a company that puts poor old mom and pop out of business and on the street, sells nothing but foreign products made by child labor and also takes away local jobs, the home of mouth breathing shoppers, etc. Do you ever notice why people who use analogies and WoW never use anything but products that have a negative image? Honestly, go look at how the Walmart analogy was used in this thread. As if WoW is somehow putting mom and pop games out of business? I understood the original analogy very well, maybe you need to stop trying to make it work so hard in a situation where it doesn't.
You yourself used that analogy to incorrectly labels WoW players as unwilling to "shop" anywhere else for an MMO as if they somehow do so for the same reason as Walmart shoppers. It is easy to make anything seem like reality when you dilute a subject by talking about an analogy instead. Just because WoW and Walmart are both popular it doesn't mean they are so for the same reasons and everything about the two businesses is indentical.
I'm sorry if I come off as defensive, but it gets really tiresome hearing people make a statement about a game and then try to have a discussion about how hamburgers or walmart are bad and that somehow makes their initial comment valid. I would rather those people just go back to saying "WoW is teh sux" and then leave the discussion.
Originally posted by usrbinperl1
Originally posted by Catizone
Why didn't he just show up with the game client and a PC and login to the game world from there??
Same reason Blizz didn't do a live demo of WotLK at Blizzcon and showed a trailer instead. it's easier and makes for a better show.
duh.
I've seen plenty of live play video footage of WOTLK and the NDA was lifted from the ALPHA testers so there is plenty of information floating around.
I keep hearing this and that about how awesome Darkfall will be, but it sure is hard to wrap my mind around what appears to be nothing more than promises from a developer that is harder to identify than a CIA operative.
I doubt SOE will ever make another Everquest titled game seeing the sequal is only 20-30% as succesful as the original was. It is doubtful that they will make another fantasy based game for a long time coming. There is just to much competition out right now and they have performed well at all.
John Smedley once said in an article that free to play was their goal, because it didn't force people to make a choice each month of resubscribing or not. SOE has a hard time pulling people in and a harder time keeping boxes of software on the shelf. Free to play solves many of those problems. It is smart on paper, but I doubt the games will come out as worthwhile. Smedley is totally obsessed with the asian markets revenue models, but I doubt he can change westerners mentality about subscriptions.
SOEs problem has always been the money men making decisions that harm their games and with microtransactions they will have now have a bigger role not only in things like release dates and game models, but also game design decisions.
Do you currently play any NCsoft published games?