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Profile: DJXeon
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UsernameDJXeon
Rank: 59/100Rank: 59/100Rank: 59/100Rank: 59/100Rank: 59/100
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RankAdvanced Member
JoinedAugust 16, 2004
GenderMale
Age(hidden)
LocationBoston, United Kingdom
Last VisitJuly 21, 2008
Post Count322
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    • FLS are fighting back R1.5 will be a turning point!
    • Originally posted by damian7
      Originally posted by DJXeon

      1. Automatic cash back with Ship Insurance, nationals PvP will at last be affordable expendable fun.

      2. Pirates pillage will transform the game for Pirates by adding the first two towns loaded with fun.

      3. Pirates are getting the new Buccaneer class in R1.4, a very powerful evil Freetrader! 

      4. Pirates chances of winning the map will greatly increase by  increasing the number of points that the Pirates earn to more than 3/port.

      5. Girl-Play! new faces and some new hairdos for female characters.

      6. Upgrade  for the conquest UI. UChat support which enables cross-server messages as well as messages to and from all SOE games.

      7. New end-game content Epic Mission. Fortaleza da Luz is a level 50 environment along the line of Bey’s Retreat.

      In future patches fair PvP is planned for the crowds that are not into unfair ganking & shallow PVP areas for newbies.

      R1.5 is sheduled for testbed in only two weeks.

      Aye, The future looks bright, the future is Potbs me hearties!  

       


       

      is there going to be a post like this every time a new patch is deployed?

       

      let me know when the game is fun.

      For many it wasn't fun because of the boring PvE grind to replace lost ships.
       

      Ship insurance now makes PvP more affordable as a temporary stop-gap until they get higher populations with the planned 14-day trial & add the planned extra game sinks.
      If players want to PvP they now have the funding to do it,
      If players don't want to they don't need to - simple as that.

      Oh and i forgot to mention you now get 250 warehouse capacity

       

    • Posted: 7/06/08 6:30 AM
      Pirates of the Burning Sea
    • Launch Day2 has arrived.
    • Yay!
      Well shiver me timbers me hearties, R1.5 is going live on all Potbs servers today.
      It will hopefully be the turning point we have all been waiting for.

      Next patch will give you all a Free 14-day trial so clear the decks & batten the hatches  - get those cannon balls flying!

    • Posted: 7/01/08 2:32 AM
      Pirates of the Burning Sea
    • The economy...~questions~
    • Originally posted by Duilyon

      How does it work?  I hear the economy plays a huge part in the game and is totally controlled by the players so how exactly does it work? do players NEED  aguild to progress in the economy? Is there just one elitist guild ruling over the economy?

       

      :D thanks !


       

      The economy is one of the strongest & best features of Potbs.

      You can participate solo by setting up some mines or quarries & make goof profit by selling basic goods on the auction houses.

      You can also produce complete small ships solo, the larger ships or Sols (ships of line) generally require a combined effort of a guild or society to build.

      It is still possible to enjoy the economy as a solo free-trader simply by buying cheap & shipping your goods across the Caribbean to another port where demand is high for good profits.

      Hope this helps. 

    • Posted: 6/22/08 3:32 AM
      Pirates of the Burning Sea

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