<
>

Profile: Corodyl
Send PM  Forum Posts  Forum Topics 

UsernameCorodyl
Rank: 39/100Rank: 39/100Rank: 39/100Rank: 39/100Rank: 39/100
Real Name 
RankApprentice Member
JoinedNovember 21, 2005
GenderMale
Age29
LocationLondon, United Kingdom
Last VisitJuly 6, 2008
Post Count105
Biography 
Quote 

Corodyl does not have a blog yet.

Latest User Gallery Images [more...]

Corodyl has not uploaded any photos or screenshots yet

Recent Forum Posts [more...]

    • questions about Shammy specs...
    • Originally posted by admriker4

      sorry but I dont get it.

      Why would I use WF/ WF if they dont stack ? Dont I get the WF effect anyway regardless if its from a totem or weapon buff ? Why wouldnt I use rockbiter or the one that adds fire damage ?

      Im 95% of the time going to put down a WF totem anyway for the group so why wouldnt I put something else on for weapon enchant so I get the benefit of both the totem and the weapon buff ?


       

      OK here is a site that explains EVERYTHING http://elitistjerks.com/f47/t20765-shaman_enhancement/

      (Im not great at explaining this sorta stuff but ill give it a shot.)

      Windfury totem is weaker than windfury weapon buff, which is why you use your weapon buff even if the totem  is down.

      If you have rockbiter on your mainhand - it does not stack with the totem. And the rockbiter weapon buff is a lot weaker than the windfury weapon buff. In fact you should know by now that none of ou weapon buffs stack with any of our wepon buff totems.

      You cast windfury on your main hand and windfury on your off hand. Why? Apart from the above, I would have thought that you would have realised that the weapon buff only effects the weapon it's cast on.

      Now something to remember about windfury - the self buff has a 3 sec cooldown. In other words as soon as windfury occurs, another cannot occur for 3secs. This cooldown is shared by both weapons (if you have windfury on both weapons, which you should).

      Now you might think 'Why should I use WF on the offhand? It's stealing mainhand WF procs.' Even though this is an unavoidable issue the dps (both burst and sustained) is still higher than any other combo of weapon buffs. Also you can minimise the amount of WFs that the off hand steals by using 2 weapons of the same speed (slower the better).

      READ THAT WEBSITE!!!!!!!

      ==================================================================

      Wndfury Weapon is the best weapon imbue to use – former CM Tseric has stated that the devs have no plans to scale the other weapon buffs to match Windfury. [footnote]http://forums.worldofwarcraft.com/thread.html?topicId=102731970&pageNo=1&sid=1#0[/footnote]

      Windfury Proc Rate
      When you are wielding a two handed weapon, or are using a shield, your chance to proc windfury on any landed attack outside the 3-second cooldown is 20%. When you dual wield weapons, the chance on each landed attack outside the 3-second cooldown is approximatedly 36%, if and only if both weapons are imbued with Windfury. [footnote]Originally posted by Disquette on the WoW official forums. Original post is no longer archived by Blizzard.[/footnote]

      Analysis of the combat log shows that if you sum all hits, the proc rate while DWing is 20%, but that includes hits you make while inside the 3 second cooldown, which cannot actually proc WF. When you remove the ineligible hits the observed proc rate from the eligible hits becomes 36%.

      Can Windfury Totem avoid the cooldown problem?


      While you may ~think~ it will help you avoid the WF cooldown problem, the totem isn't providing anywhere near the benefit you'll get from the weapon imbue.
      WF Totem has the following issues: no elemental weapons bonus (40% multiple), only one extra attack (200% multiple), lesser AP bonus (scalar). Each MH WF Totem hit would be 100% extra damage or so compared to a normal attack, and has only one chance of proc'ing flurry, any weapon procs, and UR. Each MH WF imbue hit would be 280% extra damage or so compare to a normal attack, and has 2 chances of proc'ing those things.
      In a very simplified way of looking at it, you'd have to proc MH WF 2.8 as many times using the totem as you do using the imbue, for it to be worth it.

       

    • Posted: 7/06/08 11:13 AM
      World of Warcraft
    • WotLK vs TBC
    • Originally posted by Rogue420

       really hope they don't balance everything around areNAH and focus on it too much (like TBC). Flying mounts need to be fixed to bring back world pvp. Making the game too casual... I hope it doesn't get to the point were Blizzard holds your hand 1-80 and then gives you endgame epics in a gift basket as soon as you hit lvl80.BTW, seeing scrubs running around in epics defeats the purpose of calling the gear EPIC.


       

      PvP is a big focus in wotlk as is streamlining the pve and moving away from the HARDCORE MF stuff. However as things stand now I 'believe' that pvp balance is totally non-existant, so if things remain as I 'believe' they are now you have nothing to worry about arena balance. Thou if your a rogue you will enjoy arena as it is an epic piñata just put a blindfold on and smack your keyboard and out will pop epics.

    • Posted: 7/06/08 10:50 AM
      World of Warcraft
    • questions about Shammy specs...
    • Originally posted by admriker4

      I meant windfury, it was late when I wrote that.

      Totems and weapon buff dont stack so I prefer to use Rockbiter on my weapon and throw down a windfury totem. Any group Ive been in always wants the windfury totem anyway. And since it wont stack with windfury on my weapon, might as well use rockbiter.

       

      erm what? Ok totems and weapon buffs do not stack, your right at that BUT your Windfury buff is what's used not windfury totem. So whilst your grp gets the totem effect you get the normal effect of your Windfury self buff.

      Using rockbiter doesn't change this - windfury totem doesn't stack with rockbiiter . Rockbiter is perhaps the worsed weapon buff for pve (and pvp). It doesn't scale at all, heck even FT scales better (with the right talent).

      The only thing that you are doing is gimping your damage. Now if you don't believe me, go check elitistjerks shaman section OR post that quote on the official wow forums and see the reaction of people there.

      WF/WF is always better. The only time you would ever use something different is if you had a slow mainhand and a VERY VERY good fast offhand in which case WF/FT is whhat you should use. But ideally you should be using 2 slow weapons - no faster than 2.5secs with WF/WF.

    • Posted: 7/05/08 7:44 AM
      World of Warcraft
    • Blizzard announces major World of Warcraft class changes at WWI
    • Suggest taking a gander at 1 of the leak sites for a better idea of the changes.

      Rogues are getting buffed through the roof (say bye bye to trinketing out of stun amongst other things), if you think the QQ about rogues is bad now... you ain't seen nothing yet. Imagine the old vanilla wow shaman forums now double it. That's what's gonna happen when open beta hits.

      shaman changes for enhancement in regards to pvp are v.weak (apart from imp.SR but before you say it's an amzing buff - in practice it falls flat when compared to other classes. Would have been amazing in tbc but pff for wotlk). Enhancement remains a pve specc.... and a raid spec at that. Yes shaman get hex but all this turns out to be is a fancy 75% slow with a pretty graphic (Can not attack or cast when moving). Tree is very bloated and still retains the useless talents that no one ever takes. Top tier talent IS CRAP, I cannot emphasize this enough. Imagine druid treants but with a canine appearance. I want to say more about the enhancement changes but im on shaky ground here. But I will say again  - the changes are very lackluster in practise and feedback from devs on this matter is practically non-existent. It is soooo frustrating right now...

    • Posted: 7/04/08 9:15 AM
      World of Warcraft
    • questions about Shammy specs...
    • Pretty sure he's joking. Since 'windfall' is most like a misspelling of windwall, which is perhaps one of the most useless totems in the game(beaten only by sentry totem). And Rockbiter is pretty crap for shaman when compared to windfury. So it's loss won't really be noticed by most enhance shaman.

       

      (Ok so there is one use for rockbiter - 1shotting low level mobs when farming resources)

    • Posted: 7/04/08 8:47 AM
      World of Warcraft

Special Offers

<a href="http://www.gameads.com/" target=_blank>Game Ads</a> banner requires iframes.

MMORPG.COM Polls

What characteristics of an MMORPG do you look at most?

Based on strong franchise (movie, book, sequel)
Level of character customization
Number/originality of classes/races available
Game play and time to start having fun
Amount of 'down time' in game
Hype (through friends and internet community)

(login to vote)

View all polls