| Username | Burtzum |
| Real Name | Burton |
| Rank | Apprentice Member |
| Joined | February 11, 2007 |
| Gender | Male |
| Age | 25 |
| Location | Richmond, VA, United States |
| Last Visit | May 15, 2008 |
| Post Count | 16 |
| Biography | I draw. And then draw some more. |
| Quote | aspiring game artist |
I never played Everquest. But I was introduced to AC by a player who had played Everquest and said AC was far better. And when he said this he was comparing release Everquest to beta AC. So it seems some people don't fall in love with their first. That idea definitely fits me though. AC was my first and no MMO since has captivated me.
Me and said friend have actually started playing AC again as of a week now. After 7 years of being away.
yeah... I majored in art and minored in music. So I guess thats full time gas station attendant, part time fast food server.
I need to hurry up and finish new portfolio for next job run. ![]()
In AC2 there were defined classes that you had to choose from. There weren't as many quests, and the ones that did exist you were strongly guided towards. There was instancing if I remember correctly. The world also felt smaller and more closed off and linear. I didn't feel like I could explore the world much. It just wasn't as vast, open, and free-form as the original game.
The graphics were pretty nice. Ahead of its time. But graphics don't make a game fun.
Originally posted by DeaconX
Been arguing for a HYBRID type game where quests/stories/main story meet a Sandbox World for a long damn time. I just hope devs understand this.
I don't want to be in an mmo that holds my hand and walks me from point A to B to C to.. well you get it. But I also don't want to be in a barren wasteland of nothingness where I can just open some shop for others, who have no quests to really go on making many of my items kind of pointless or something.
I want a fully realized living world where everyone's got a story. Be what you wanna be, do what you wanna do. Lots of quests to undertake, and so much to do otherwise...
I think games are starting to realize this type of 'world' slowly.
I was playing this game 10 years ago.
Now MMORPGs play like single player games more and more.
You don't like MMORPGs made for the masses but you do like "blackmetal" thats made for the masses. Interesting.
Never played WoW. Didn't appeal to me. Too cute. Too structured.
Would you rather see a game release pushed back a year or have the game release witha few bugs that will be fixed?